Hey everybody, in this update I've made some additions, fixed a lot of glitches, and made some tiny tweaks.
Additions
- Character select timer will count down faster if shoot, jump, and sword buttons are all held down
- New showdown rule for lives mode: Players will go to a showdown if they have more or the same amount of kills as the last person standing
- In the Mountain Showdown you no longer die if you hit the edge of the screen, but the mountain has slippery sides and spikes line the bottom of the level
- If you've botched up your controls, you can hold F12 on the title screen to reset them
Fixes
- Teams
- Showdowns involving wrong players
- Game no longer restarts after 2 matches
- Start + Select restart bug
- Re-spawning after lives lost bug
- Stereo sound bug during character select fixed
- Can no longer make menu choices before menu is visible
- Windowed version of the game is no longer super tiny
Details
- Game now uses pixel perfect integer scaling (Thanks Allan O.!)
- Better player spacing with more than 2 players in Fortress showdown
- Easier to jump up left side in Fortress level “Axes”
- Easier to see leftmost spawn in Fortress level “Hall”
- Stray tile covered in Cemetery level “Depths”