Game update

Patch Notes: 1.12.0b

Spelunky 2 · published

Patch notes 1.12.0 (W64) → 1.12.0b (W64):

  • Fixed issue where using jetpacks and capes, while now allow attacking and tossing, also prevented other actions, such as climbing or grabbing a ledge

Patch notes 1.11.1 (W64) → 1.12.0 (W64)

  • Pressing the bomb and rope buttons at the same time won't toss both if lacking resources
  • Osiris' portal will now increase its size after a few seconds to prevent soft-locks
  • Using an exit door while carrying an idol will now automatically deliver it
  • Sun Challenge generation is now guaranteed
  • Fixed issue where players could sometimes stick a paste bomb to themselves
  • Fixed issue that made players not able to flip and grab a ledge
  • Attacking and throwing stuff should no longer shut jetpacks/capes off
  • Prevented Arena Champion achievement from unlocking in Hold the Idol mode
  • Ending characters are no longer unlocked during seeded or daily runs
  • Improved stomps
  • Heat soundbank memory on load
  • Savegame partial rework, hopefully fixes some very rare issues with saves not updating
  • Fixed crash on using the telepack while starting to hang from a corner
  • Prevented some special headwear from teleporting the player during the ending scenes
  • Fixed ending scene on disconnecting the controller when the player is stunned
  • Fixed keyboard keys naming (remapping the keys could be required).
  • To use a controller once the game is using the keyboard will now require pressing A button in the controller instead of pressing any button or moving any stick
  • Kali will no longer gift the compass when the player already has a similar item
  • Added margin to thorny vines to be able to sprint-cross single gaps while wearing boots
  • Fixed issue where playing seeded/daily would make the next adventure run use a certain seed
  • Prevented rider from unmounting from a mount while they're transitioning
  • Fixed cursed and poisoned status of the mounts on being carried to the next level
  • Fixed case where giant spiders were creating webs a bit lower than intended
  • Reduced firebug spawn chance on certain large rooms
  • "Time to win" now cannot be greater than "timer" in HTI rules
  • Fixed journal's recounts for some entries in the People section.
  • Fixed monster kill report when the monster has just damaged the player
  • Lava pots will no longer spawn magmamen during the ending sequence
  • Fixed issue where arena level selection screen broke after changing the initial character selection
  • Prevented boomerang from breaking held fragile items
  • Fixed issue where Neo Babylon mushrooms hats were sometimes being destroyed instantaneously
  • Fixed slight visual glitch on the HUD player heart
  • Fixed issue where a placeholder texture could be rendered during the main menu
  • Beating your previous tutorial race best time now immediately saves the result
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