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Action Henk Soundtrack›Events›Spooky times with a new update!
Game update

Spooky times with a new update!

Action Henk Soundtrack · published 11 years ago

All eventsPlayers around this dateRead on Steam

Hey Everyone!

Do you guys dare to unlock HallowHenk and Wicked Betsy? Two new skins available to unlock during Halloween only, time to gotta ghost fast!

While working hard on the console version together with Curve Digital, we also managed to build an update for this Halloween. We’ve been working together with the community to fix some issues related to the leaderboards, and added some extra features as well! A big thank you to all the lovely people that helped us and put so much effort into making Action Henk a better game. Always amazed by everyone’s dedication!

Changes:

  • HallowHenk and Wicked Betsy can be unlocked for the next two weeks by completing all Halloween levels (for henk) or completing all Night levels (for betsy). (Challenge & bonus levels excluded)
  • The global overall leaderboard now fetches your steam times to calculate a final score rather than using your (sometimes broken) local bests. Please note it can take a good minute after starting up for your new score to be calculated. After that any new highscore should instantly update your global overall score.
  • While selecting levels for multiplayer there is also a randomize button which selects a random set of levels.
  • Way of the Ninja geometry added to fix the camera issues in the beginning
  • Developer console disabled. All skins obtained through the ‘unlock all’ command which are not unlockable in the game will be disabled again.
  • Anti-Macro system. We’ve been looking into this and decided the best solution is to limit the player jump input to 10 jumps per second (one jump every 0.1 seconds). Every jump press above this speed will be ignored. This way we can still have the interesting trick of tapping multiple jumps to gain speed, while still keeping it at a human maximum. What this also means is that over the course of the next weeks we will start cleaning up some of the leaderboards that now have broken replays. Please note that as we are doing this we will keep track of everything we had to delete, so everyone can see if they need to re-do certain levels.
  • Fixed a bug where the special thanks credits would show up in regular levels.
  • Fixed a bug where pressing soft-reset (enter) in multiplayer would have you jump all the way to the start on other clients.
  • World Champion skin added for our AHWC winner Activy!

Experimental changes:
Based on community feedback we have added some experimental features. These features are still rough around the edges and have a good chance of breaking at certain points. By keeping it to basic functionality rather than full polished goodness we were able to easily implement these features without having to spend weeks on making it work perfectly in every situation.

  • You can now watch your own replays for bonus & challenge levels. Replays of other people are still inaccessible.
  • Multiplayer spectator mode is available for everyone! This feature was originally built for the Action Henk World Championships, but there were many requests to keep it in. You can use it by holding the left-shift key and pressing 1-9. The camera will then focus different players in your multiplayer match
  • Replay playback options! While watching a replay you can press control + left arrow or right arrow to jump back or forward in time. This feature is a little jumpy, but it provides a decent way to watch just a small portion of a replay without having to wait for it to loop completely.

Community Highlights:
The first Action Henk World Championships have definitely been a success! Congratulations Activy for getting 1st place! Also good job Seraphimo27 and Magg the Sloth for getting respectively 2nd and 3rd! If you’re curious check out the tournament brackets. Be sure to also check out Goku’s Youtube channel if you want to relive some of the action.
Thanks everyone for being involved and there is definitely more to come!

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