Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
F1 2015EventsF1 2015 PC Patch - 11/11/15
Game update

F1 2015 PC Patch - 11/11/15

F1 2015 · published 12 Nov 2015, 14:59 UTC

All eventsPlayers around this dateRead on Steam

So, the new patch we talked about here is now live! Here's another run down of what's covered in the patch:

Game

  • Added a session list screen which is available via the Multiplayer menu. This screen will allow players to search for all public sessions and join the one they want to. Custom and Hopper sessions will be visible on this list.
  • Multiplayer fixes and improvements:
    • Added additional information to lobbies so players can see how much progress has been made in the current session.
    • Parc ferme rules are no longer incorrectly applied so players will not get their fuel locked to 100kg in qualifying or not be able to change their tyres at the start of a race if they qualified outside the top ten.
    • Fixed an issue that would cause a players car to always be ghosted during timed qualifying sessions.
    • Fixed framerate and lag spikes causing incorrect collisions.
    • Fixed a bug that meant connections with limited upload bandwidth would appear laggy while on track and eventually disconnect.
    • Disallowing Brake Assist will no longer also block ABS.
    • Cars will no longer ghost when driving too slowly on track.
    • Fixed a bug which made the screen pulse black when spectating specific cars in specific circumstances.
    • Minor hopper improvements and changes
      • Removed the AI from all hoppers.
      • Removed the assist restrictions from the Hardcore hopper.

  • Made the countdown timer longer and prevented it from starting for a short time if there are not many players in the session to try to allow more people to join.
  • Changed the grid order to random from realistic. So now the players Mercedes cars will not always start on the front row.
  • Updated the Feature Race to Brazil.
  • Removed the incorrect second DRS detection zone from the Mexico mini map. This was not present in the actual track data.
  • Corrected the number of laps for the Mexican Grand Prix.
  • The player is now correctly disqualified for not using both compounds in a dry weather race.
  • Improvements to AI behaviour in Qualifying:

    • AI will no longer all leave the garage at the same time.
    • AI will no longer use Prime tyres in Q2.
    • AI will always do two runs in Short Qualifying and Q3.
    • Fixed the flashing rear tyre issue present on some PC setups.

  • Made the D-Pad menu more responsive to use.
  • Fixed an issue that would sometimes cause OSD messages to remain on screen or to never display. This was mostly reported online but can be seen offline too.
  • Fixed an issue that would cause new tyres to be too cold when they’re put on at a pit stop.
  • Fixed a problem that could cause unrealistic lap times in practice and qualifying.

Sports Updates – Part 1

  • Adjusted the relative performance of the teams and drivers based on the season’s results so far.
  • Updated the tyres for Russia to Super Soft and Soft.

High End PC Enhancements

  • New CPU-driven particle effects to improve visual quality on systems with high-end CPUs. Select “high” or “ultra” particle effects from the options menu.
  • Increased audio voice counts for systems with high-end CPUs. Select the “high” audio quality setting from the option menu.
  • Improved CPU performance for users with 6 and 8+
  • Improved CPU performance for Intel CPUs with Hyper-Threading Technology.
  • Optimised performance for Intel integrated graphics chips.

Please let us know if you have any questions, or new problems following this new patch!

More from F1 2015

Other announcements

All events
F1 2015Community26 May 2016RACE LIKE A CHAMPION IN F1™ 2015 FOR LINUX AND STEAM OSOut now on Linux and Steam OS! RACE LIKE A CHAMPION IN F1™ 2015 FOR LINUX Experience all the thrills of racing in the world’s most glamorous, exciting and prestigious motorsport. F1 2015 for Linux puts you at the heart of the action with a stunning game engine that recreates the blisteringly fast and highly responsive racing cars of FORMULA ONE™. F1 2015 is the official videogame of the 2015 FI…F1 2015Community18 Mar 2016F1 2015 Free to play WeekendF1 2015 is Free to play this Weekend! If you enjoy the game we are running a 60% Discount until March 21st, to celebrate the Australian GP in Melbourne. Additionally - the F1 bundle now offers an additional 15% discount to F1 game owners!F1 2015Community4 Feb 2016F1 2015 gets SimXperience AccuForce supportWe're very proud to announce that the F1 team have been working with premier motion simulator manufacture SimXperience, and F1 2015 now officially supports the SimXperience AccuForce steering wheel. A spokesperson from SimXperience explained that the integration into F1 2015 meant a lot to them, saying: "Having AccuForce integration built into F1 2015 means a lot to us here at SimXperience and…