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Master of OrionEventsMaster of Orion - v48.4.1 Patch Notes
Game update

Master of Orion - v48.4.1 Patch Notes

Master of Orion · published 31 Aug 2016, 17:25 UTC

All eventsPlayers around this dateRead on Steam

Greetings explorers,

We're releasing a new build today to fix some of the nasty bugs you've been reporting. Work is getting started on the game's first major patch, but we wanted to get these fixed as soon as possible.

Master of Orion - v48.4.1 Patch Notes

  • It is no longer possible to play as a destroyed race in multiplayer by loading a save
  • Fixed an issue with corrupted save files that could prevent the main menu from loading
  • Fixed an exception when using TOBII and selecting a fleet
  • Fixed a crash caused by opening the in-game load screen after deleting all save files
  • Fixed an issue that displayed the last deleted save information after delating all save files
  • Fixed a crash during multiplayer games with custom races
  • Fix for a crash when playing the game with a touch enabled mouse
  • Fixed an endless turn processing loop caused by using the ESC key to exit any Espionage notification popup
  • Fix to properly handle invalid custom races
  • Fixed an issue that caused loss of conrol in Tactical Battles when fighting the Amoeba
  • Fixed "-1" victory chances when fleet is too powerful for target fleet
  • Fix for softlock when entering a planet at turn 3 in the Tutorial
  • Fix for an issue when the game tried to update an already destroyed ship
  • Added missing techtree tooltip icons
  • Fix for Tutorial hints not fitting the game area while game Interface is set to Russian
  • Fix for lobby crash issues related to player names
  • Fix for several issues in Empire Managment screen
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