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Robot Roller-Derby Disco Dodgeball›Events›Update 7.1 Released! Pass requests & tons of fixes
Game update

Update 7.1 Released! Pass requests & tons of fixes

Robot Roller-Derby Disco Dodgeball · published 10 years ago

All eventsPlayers around this dateRead on Steam

Update 7.1 has just been released!

Features:

  • Can request a pass (Default key is R). Shows 'Pass' over your head to friendly teammates, and bots will attempt to pass to you if they have a ball and are close to you. This lasts for 5 seconds or until you collect a ball. Super ball / Power Cube carrying bots will pass to you if you are closer to the hoop / capture point than them.
  • Mode & Description is now more prominently displayed and displayed on each new round start, allowing players to review mode & team before confirming they are ready
  • Added new Gif Replay capture setting “insane” - 60 fps and 8 seconds long
  • Added visible timer before next round or match starts
  • Activating scoreboard pauses in Solo PvE modes
  • Time limit is more prominently displayed on scoreboard

Fixes:

  • Up to 14 players can now cleanly spawn in each spawn area without bumping into each other and causing physics glitches
  • Fixed menu errors if match reset while menu was open
  • Recentered arcade unlock notification text
  • More descriptive team titles on team Select panel for Lasers vs Jetpacks, Hunters vs Hunted, and Hoop Defense.
  • Fixed main game camera just showing robot face if you changed video settings while a bot profile pic existed in scene
  • Fixed some invisible triggers from blocking mouse click collect (esp on Arena)
  • Dodgeballs reset to neutral on round end, preventing homing / boomerang balls from constantly bumping you after match end
  • Fixed bots prioritizing score leader in FFA matches instead of much closer scoring targets
  • Increased mouse scroll wheel sensitivity on all scroll views, especially on video settings
  • Top-left leaderboard is now hidden during challenges & arcade while in-progress. Is visible when TAB scoreboard is displayed.
  • Fixed challenge leaderboard not initializing properly
  • Fixed weird camera jump when starting new match and respawning
  • More consistent behavior of Tab scoreboard panel & overlaps with less
  • Stopped disco lights from updating while game is paused
  • Scoreboard highlight of super ball owning player happens immediately on pickup / throw, not just when score changes
  • If player had active notification like “Run!” and then switches to spectator, that notification is cleared immediately
  • Stopped 1st person spectator mode from showing HUD if the follow user wasn't alive
  • Fixed overlap of rules / modifiers with team select panel
  • Made scoreboard more opaque and readable
  • Fixed weird alpha values on bot explosion
  • Removed default homing ability from Jetpack team in lasers v jetpack
  • Only plays boost sound effect for local humans
  • Fixed failure to remove throw inaccuracy when easier bots are passing to friendly targets

In the next update I hope to add a bunch of new cosmetic items from the Steam Workshop. So make sure you pay a visit, vote on your favorite items and submit things you've built!

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