Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
RoboSkateEventsA sneak peek at upcoming mini-levels!
Community

A sneak peek at upcoming mini-levels!

RoboSkate · published 22 Nov 2020, 22:42 UTC

All eventsPlayers around this dateRead on Steam

I'm excited to announce that I've been working on some new mini-levels! These will be short challenge levels with no checkpoints, meant to explore different mechanics of RoboSkate. The two I am announcing today are:

Grabless: This was very closely inspired by a level I gave to my friends to play-test, very early on in the development process. Back then, there was no grab, and this level stays true to that. This is a difficult level that will push your mastery to the limits.

Parkour: This was partially inspired by an early playtesting level too, with some new ideas added. The name says it all - this level is focused around climbing. In my opinion, this is the easier level, but it will make you use the grabber in ways you haven't before.

Here are a couple of very early screenshots. I expect to finish sometime during December this year, thanks for sticking around, and have a nice day! - Shoobap

More from RoboSkate

Other announcements

All events
Major update29 Jan 2021Shred it up in RoboSkate's newly released Skatepark!I've just released RoboSkate's second content update, which introduces the Skatepark - a brand new mini-level, featuring an open design and many ramps and rails. This new map's openly designed ramp area means you can mess around with RoboSkate and (try to) do rad tricks without fear of falling, I hope you all enjoy it! You'll notice grafitti tags in the skatepark - most of these are the usernam…RoboSkateGame update14 Dec 2020Bug-fix for completion achievementIt was brought to my attention that the final achievement "Ascended" is not functional. This has been fixed in the most recent update. Anyone who did not acquire the achievement can do so by repeating the last checkpoint by pressing "Continue" in the main menu. I apologise for this error, and thank you for your patience.Major update7 Dec 2020New RoboSkate Mini-levels have been released!I've just released 2 new mini-levels - RoboSkate's first content update! These are unique levels made to further test and improve your skills. This is Parkour, the first mini-level I suggest you play. Parkour will reassure your skills in climbing (as you could have probably guessed from the level's name). You will need to attempt to use the grabber in ways you haven't used before. Good luck! Th…