Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
X Rebirth: The Teladi OutpostEventsX Rebirth Update 3.60 Released
Game update

X Rebirth Update 3.60 Released

X Rebirth: The Teladi Outpost · published 2 Sep 2015, 13:32 UTC

All eventsPlayers around this dateRead on Steam

Our newest update for X Rebirth, 3.60, is now available to everyone! It includes several handy improvements and the usual array of fixes, as well as an experimental new flight mode that we'd like everyone's feedback on.

Take a look at the video we've made to accompany this update to find out more, and to get a few hints on our future plans.

http://youtu.be/o4cqR50re3o

New features and improvements:

• New Feature: Target can now be set directly from within the holomap.
• New Feature: Flight assist mode can now be disabled.
• Added audio feedback for when the game is saved.
• Added possibility to talk to Ship Dealers and buy/sell ships remotely via the station's communication conversation.
• Improved behaviour of acceleration/deceleration controls when crossing zero speed boundary.
• Improved text-readability of distance and destination texts at target elements.
• Improved performance and responsiveness of UI.
• Improved accuracy of mouse click/pick detection.
• Improved shooting behavior in external view.
• Improved readability of start menu, options menu and sidebar by removing "scan lines".
• Improved accuracy of out-of-sector trade lane calculations resulting in faster trades via Cargolifters URVs.

Fixes:

• Fixed memory leak in upkeep missions causing large savegames and long game shutdown times.
• Fixed player falling through floor of ship if walking around while in super-highway.
• Fixed broken player movement after certain multi-stage conversations.
• Fixed mouse cursor being stuck hidden and confined when loading a savegame while on a platform.
• Fixed police not picking up all dropped illegal containers from player when scanned.
• Fixed engineer repairing hull too slowly if there are no other damaged elements.
• Fixed shipyards potentially starting to build when something is docking/undocking.
• Fixed ships/stations still shooting at objects when they shouldn't in certain cases.
• Fixed some cases where small ships and drones were dragged by capital ships instead of flying to the correct destination.
• Fixed combat drones not using evade manoeuvers in several cases.
• Fixed missing weapons in playership encyclopedia entry.
• Fixed several issues with crafting mission.
• Fixed several issues with text and localisations.
• Fixed several issues with the Twilight Sentinel plot battle.
• Fixed Plutarch Overwatch station repairing itself after being destroyed.
• Fixed engine rotation of the Eterscel Raider.
• Fixed trade reservation clean up when canceling trade plans on player-owned ships.
• Fixed issues with drone capacity after a drone launch pad is destroyed.
• Fixed not being able to steer after loading certain savegames.
• Fixed several bugs related to launching and docking remote controlled drones.
• Fixed some cases where mouse-picking positions on menus were incorrect.
• Fixed distance text at target elements not being centered.
• Fixed details menu for ships in construction.
• Fixed some incorrect speed values in menus.
• Fixed problem highlighting station modules by clicking on them in the map.
• Fixed incorrect part positions in holomap detail view.
• Fixed accuracy issues with trade prices in savegames.
• Fixed rare cases of turrets trying to shoot through other objects which are in line-of-sight of their actual target.
• Fixed rare cases of sound-effects coming from the wrong positions in the cockpit or during remote control.
• Fixed several causes for managers reporting incorrect recommended budget and transferring too much money to player account.
• Fixed NPC built stations in the plot from sometimes never being completed by allowing a new builder ship to be ordered.
• Fixed several small glitches with the crosshair in external view.
• Fixed player being allowed to dock at ships after they were sold.
• Fixed re-entering ROVs at the last moment causing issues with bomb ammo and exiting the drone again.
• Fixed architect not asking for enough credits.
• Fixed incorrect profit calculations.
• Fixed cases of stuck ships in build-areas preventing stations from being constructed.
• Fixed missing rare engine reward bug in crafting mission.
• Fixed station-owned ships ignoring non-player-owned stations when attempting to sell off products or leftover cargo from their homebase.
• Fixed drone units being marked as "in use" even if launching them failed.
• Fixed Traitor drones not replenishing bomb ammo when bombs are detonated while the drone is docked.
• Fixed certain cases of being unable to dock on captured ships.
• Fixed issue causing excessive stalls when quitting a game session.
• Fixed issue causing performance to degrade slowly over a long game session.
• Fixed several more causes of crashes.
• Several small performance and memory optimisations.

More from X Rebirth: The Teladi Outpost

Other announcements

All events
Game update19 May 2025Small Patch: Linux FixWe've released a minor update for X Rebirth, resolving an issue that prevented the game from launching on Linux. While you're here: Did you know the X series has continued with X4: Foundations? Featuring a fully simulated universe, massive improvements, and ongoing updates. If you haven't checked it out yet, now’s the perfect time. Enjoy your space adventure!Community18 Feb 2020X-Soundtracks now available on SteamAttention music fans! As you may have seen, Steam has recently redesigned and improved its system for selling and listening to game soundtracks. Soundtracks can now be viewed, downloaded and played directly in the Steam Library. In the context of these changes we were also active: From now on many soundtracks for different X games of the past years are available individually on Steam. To celebr…X Rebirth: The Teladi Game update7 Dec 2017Free X Weekend And New Updates!Egosoft is happy to announce that our first Virtual Reality game is finally ready for release. Today marks the end of Early Access and the launch of X Rebirth VR Edition . To celebrate the launch of X Rebirth VR Edition, we will make all X games available for free for the upcoming weekend on Steam. You can play during the weekend and try out all the games from Egosoft that you do not own yet. B…