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The Repopulation›Events›August - September Update: Server Changes
Community

August - September Update: Server Changes

The Repopulation · published 7 years ago

All eventsPlayers around this dateRead on Steam


Good morning community! We hope your Friday the 13th is a safe one. While late updates can feel a bit frightening this update is less than spooky. We are happy to report on a major internal update which was completed on the 7th of September.

This month’s update is primarily a technical one that will entail our collective work on the backend over the last two months. We’ll also explain the server merges and the server updates we mentioned in previous posts. We have improved the development workflow which in turn provided us with a performance boost for the Development and Production servers.

Server merge and upgrades: Our engineers have been diligently working to help us get the server transfers established for migration and implementation. Originally The Repopulation was spread across multiple servers and clusters. We now have the development server onto the same cluster as Test, Staging and Production (live). This means that though there is a clear separation between the different worlds they are now on the same server cluster.

This post covers:

  • Server merge and upgrade
  • Workflow
  • Total file size
  • Databases
  • Testing
  • Known issues

Read the full article here:

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