Happy new year everyone!
In case you don't know, we all just moved into our workspace and for the first time ever, have our team together in a single room!
https://www.facebook.com/pages/Blue-Isle-Studios/144448095574081
http://blueislestudios.com/blue-isle-studios-has-found-a-new-home/
http://imgur.com/a/dIEQo
We've put out a new patch, which addresses a couple issues and cleans up the candy canes from our winter contest. Congratulations to the winners Connor, Igor, and Kyle!
We've added some new fixes to address controller sensitivity as well as patched up a number of areas with collision problems.
We've added another couple secrets we'd rather keep quiet and let you find out for yourself. Happy hunting!
Unity has fixed a bug that was preventing us from upgrading our game to the latest version.
http://issuetracker.unity3d.com/issues/lights-flickering-after-using-occlusion-culling
Expect a shiny new copy of Slender running the latest Unity Engine next patch.