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Homeworld Remastered Collection›Events›Homeworld Remastered Collection Update
Game update

Homeworld Remastered Collection Update

Homeworld Remastered Collection · published 11 years ago

All eventsPlayers around this dateRead on Steam

March 19, 2015

General

  • Fixed getting stuck trying to skip NISs during fade to black
  • Turned off auto update for lobby screen. (Need to click refresh to get an updated list).
  • Dust clouds updated with new improved graphics in HW1 Mission 10.
  • Should be easier to understand safe areas.
  • Kushan mothership badge fixed.
  • Kushan mothership bridge glows are properly glowing.
  • Fixed objectives being unavailable when loading an autosave.
  • Friend invites should be a bit more smooth
  • Vaygr Corvettes are now included in list of ships affected by gravwell.
  • Salvage no longer dies out when being transported back to ship.
  • Badges can now be pulled from bin:badges. Helps with issues with Steam saving unwanted badges in your profile to the cloud.
  • HW1 Classic modders: /ignorebigfiles and /logfileloads parameters added to help with HW1 classic mods.
  • Various stability improvements.
  • Fixed an issue where the scroll bar could fail to appear in the Multiplayer “Select Badge” menu.
  • Multiplayer invites will now work when region settings are not the same between players.
  • Fixed an issue where the player may be unable to scroll through “Game
  • Options” in the multiplayer lobby.
  • Fixed an issue where the player may be unable to scroll through “Research Options” menu in-game.
  • Restored mod support for Homeworld 1 Classic.
  • Command line arguments are now reported properly in the .log file when running the game.
  • Addressed a potential crash in Homeworld 1 Remastered Mission 14 when capturing destroyers.
  • Fixed an issue where the Multiplayer distance filter could not be set back to ‘Local’ once it had been set to ‘Worldwide’.
  • Mission 08 of Homeworld 1 Remastered will now reinforce the correct ship types.
  • Fixed custom emblems displaying upside-down in Multiplayer.
  • Addressed some issues where the credits could display incorrectly.
  • Fixed an issue where the number of SFX channels is not affected by ‘Restore Defaults’ or ‘Cancel’ buttons.
  • HUD can be universally scaled through the in-game options menu with a scrollbar.
  • Fixed missing research type colors that were missing.
  • Properly skinned and updated to scale at various odd resolutions.
  • Taskbar - Fixed issue where command icon container would not shrink properly when scaled up then down.
  • Listbox scroll bar will scale properly when anchors in involved with their layout.

    Menu Specific

    Build Menu

  • Build Facility Category Buttons now scale to fit the max number to allow for drag stretching of menu.
  • Layout optimized for performance.
  • Items that are unable to be built yet are now more obvious.

    Research

  • Fixed missing research type colors that where missing.
  • Elements scale better at various resolutions.

    Launch Menu

  • List of ships docked now tiles in a grid
  • Size of ship icons docked increased. (They scale with the scale of the launch menu)

    User Profile Screen

  • Badge select screen now displays as a tiled grid instead of a vertical column
  • Badge select screen made significantly larger to allow for more badges on screen
  • Kushan preset now properly sets the Kushan badge

    Diplomacy screen

  • Properly skinned and updated to scale at various odd resolutions.
    Misc
  • Taskbar - Fixed issue where command icon container would not shrink properly when scaled up then down.

    Option Menu
  • Removed non-functional SFX Channels option.
  • Fixed some missing names in credits videos.
  • Webm videos can now be translucent (modder feature).
  • Animatics will no longer scale or clip at super wide resolutions.
  • Scrollbars can now be set to any arbitrary range (modder feature).
  • Listboxes can now be laid out in grids (modder feature).
  • Removed misleading icon in the top right corner of dialog boxes that looked like close buttons.
  • Draghandles now properly work and extended to allow for future drag-able windows (modder feature).
  • Listbox scroll bar will scale properly when anchors in involved with their layout.
  • Added -forceResolution command line to force the game to use the resolution set on the command line. (unsupported feature that modders can use to test various resolutions).

    EDIT: Previously the update mentioned that the game now supported borderless window mode, but this was incorrect. Also added more fixes that didn't make it into the initial posting.

More from Homeworld Remastered Collection

Other announcements

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Community13 Nov 2023Homeworld Remastered Collection Update 2.303Hello, Homeworld fans! We’re excited to share a new update for Homeworld Remastered Collection today. Your game should update automatically, but if you’re having trouble, try restarting your Steam or EGS client. Update 2.303 removes the “beta” tag from Homeworld Remastered Collection’s cross-platform online multiplayer, while also introducing many fixes for outstanding issues. Here is the full…Homeworld Remastered CGame update13 Nov 2023Patch 2.303Update 2.303 removes the “beta” tag from Homeworld Remastered Collection’s cross-platform online multiplayer, while also introducing many fixes for outstanding issues. Here is the full list of changes: * Fixed various issues preventing players from joining a multiplayer lobby * Fixed an issue causing a lobby to not appear in the lobby browser after expanding the maximum number of available slot…Game update17 Aug 2023Homeworld Remastered Collection Update 2.302We're happy to share that Update 2.302 is now available for all Homeworld Remastered Collection players. Your game should update automatically, but if you’re having trouble, try restarting your Steam client. Update 2.302 includes: · Fixed lag / stuttering experienced in multiplayer menus (lobby and lobby browser) · Fixed some disconnects that could happen when joining a lobby · Fixed a bug that…