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This Is the Zodiac SpeakingEventsORIGINAL SOUNDTRACK IN THE GAME & MORE!
Community

ORIGINAL SOUNDTRACK IN THE GAME & MORE!

This Is the Zodiac Speaking · published 11 Aug 2020, 13:52 UTC

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Dear Investigative Journalists!

It has been almost a week since our Kickstarter campaign has started and thanks to you, we have managed to gather more than 20%! But we are not slowing down! Expect REALLY big news later this week! ːsteamhappyː

In order to celebrate this milestone, we would like to share more information about the original Soundtrack in the game!

While creating the game’s pacing, we have to gradually build up an atmosphere depending on the player’s actions. When it comes to stealth/survival genre, music is a vital part of the gameplay. Especially, when the game is story-driven, the soundtrack is one of the most important things that count towards overall gaming experience.

Despite the fact that the actual gameplay is set in the late 60s and early 70s, our composer AGIM decided to follow the inspiration of the 80s music and B class cinematography. The main inspiration point was John Carpenter and the movie “Escape from New York” to which Carpenter has also written the music. It took AGIM sometime before he realized that Carpenters’ approach to film music is not a “cliche” approach but rather it was both a conscious and cautious approach to the soundtrack. What’s more, he decided to enrich this approach with ethnic sounds referring to his Albanian origins. We are pretty sure that you will be really surprised by this mix while playing the game!

AGIM wanted his music to reflect the emotions that gamers may experience during the course of the game, not only by literally illustrating the moments when it appears. This is why he didn’t want to follow the late 60s and early 70s theme and instead, he proposed to follow his idea of referencing the 80s times - and it ended up being the perfect combination for the game! Nothing is unequivocal here!

AGIM is a restless innovator and experimenter of the Polish electronic scene. He is the founder of Őszibarack band together with bassist Tomasz Dogiel, vocalist Patrycja Hefczyńska and drummer Marcin Drewnik. With this group, he has released 4 albums till now, which concluded in the invitation to many abroad festivals. For the last couple of years, together with Igor Pudło from Skalpel band and Janek Młynarski, he co-created the group Nervy which combined the sounds of real instruments and synthesizers. Right now he continues this project solo, supported by a brass section which ended up with the live concert in May at the legendary Berlin-based Berghain Club.

The strong inspiration of Berlin's club atmosphere, modern techno scene, and an incredibly huge and rich workshop - this is how you can describe what AGIM has to offer. He is also a producer who likes to enter the role of a remixer, taking on for example compositions of Noviki, Hey, or Baascha.

AGIM has managed to create an unbelievable audio theme, with specific dramaturgy, which later has been stripped of all of its layers and cut into fragments. Afterward, PUNCH PUNK programmers have developed a special engine around it, which makes the layers react in accordance with the player’s actions. AGIM has offered his music, however, the whole dramaturgy is built by the player’s actions. If that is not an inventive way to create music in the game, we don’t know what is ːsteamhappyː

The soundtrack will be released by highly acclaimed RECORDINGS - an independent record label with a global reach. Part of the group, it’s home to a diverse and eclectic group of international recording artists. Once AGIM has made the sounds - Recordings immediately showed an interest in publishing it not only in the Digital version but also on something that real music lovers will appreciate greatly - VINYL record.

We would like to once again thank you all for being such an amazing community!
Stay tuned to our Social Media as there will be even more surprises!

We still need your support!

PUNCH PUNK & Klabater Team

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