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Lithium CityEventsNew chapters in development!
Community

New chapters in development!

Lithium City · published 6 Jul 2020, 01:32 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone,

First of all, I really want to thank everyone for buying the game and supporting us! As some of you may know, this game had a fairly rocky development, which I wrote in more detail about here. Long story short, the game was originally planned to have 13 chapters, but because of the difficulties faced we had to cut the game in half and launch with only 6 chapters.

Based on everyone's reviews (if you left one then thank you!), it seems the biggest complaint that people have is the game's length. I am announcing now that we are working to restore chapter 7 - 13. We will be releasing the chapters as a free update to everyone who has bought the game.

I am planning to complete the first batch of chapters (7 - 9) sometime in August - September, and the next batch (10 - 13) TBA.

If you would like to receive updates and progress about the new chapters, please follow the game's twitter account and my youtube channel. We will also be posting updates on this forum.

Lastly, it will really help us out if you spread the word about the game to your friends, leave a review, or post on the forum your feedback and suggestions for the new content.

Time to get back to work!

More from Lithium City

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Lithium CityGame update6 Nov 2020Patch v1.1.0Version 1.1.0 Patch notes: - Performance optimization: Changed the internal rendering technique for all props and characters that should have better performance and provide a more stable frame-rate for most systems. - Fixed some obscure bugs.Lithium CityGame update7 Jul 2020Patch v1.0.7Version 1.0.7 Patch notes: - Added a screen shake slider to the options menu. Screen shake can now be eliminated or doubled. - Slightly improved startup time when first loading the game.Lithium CityGame update30 Jun 2020Patch v1.0.6Version 1.0.6 Patch notes: - Added extra telegraph to the final boss' multi-javelin attack (Javelins now glow and move backwards when about to launch) - Fixed a bug where the player would end up outside the playable area