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DreamgateEventsDreamgate Update #6 - 3 New Heroes and 40+ New Cards
Major update

Dreamgate Update #6 - 3 New Heroes and 40+ New Cards

Dreamgate · published 28 Apr 2020, 18:15 UTC

All eventsPlayers around this dateRead on Steam

Hi
It's time for a big patch! In this patch we add to the game - 3 new heroes and more than 40 new cards.

New Heroes:
- Elementalist (Arcane)
- Battle Mage (Arcane and War)
- Voidbringer (Arcane and Dark)

New Mechanics
- Energy X (Arcane cards only) - In order to play this card, you must spend X Energy.

New Cards (Arcane):

  • Fireball - Fire. Energy 1. Deal 6 damage.
  • Elemental Blow - Deal 1 damage. Upgrade all Elemental Blow cards in your deck.
  • Fire Mark - Fire. Energy 2. Choose an enemy and deal 8 damage to adjacent ones.
  • Magic Trick - Deal 4 damage.
  • Thunder Strike - Lightning. Energy 1. Deal 4-11 damage to a random enemy.
  • Energy Leech - Deal 3 damage, gain 1 Energy and draw a card. You can use this card only on stunned enemies.
  • Shock - Lightning. Reserve. Unplayable. At the end of your turn deal 2 damage to a random enemy.
  • Enchanted Weapon - Fire. Energy 1. This turn, your next Weapon deals +7 damage.
  • Fire Breath - Fire. Reserve. Energy 3. Deal 4 damage to all enemies.
  • Wisdom of the Elements - Reserve. Unplayable. At the start of your turn, draw an additional card and discard a card from hand.
  • Meteor - Fire. Energy 4. Deal 36 damage.
  • Arcane Power - Gain 1 Energy.
  • Arcane Intellect - Energy 2. Draw 3 cards.
  • Frost Arrow - Ice. Energy 1. Stun a non-Boss enemy and deal 1 damage to adjacent ones. Draw a random Ice card from your draw pile.
  • Frost Breath - Ice. Energy 3. Stun all non-Boss enemies.
  • Stone Armour - Earth. Energy 2. Gain a Shield.
  • Elemental Arrows - Fire. Lightning. Ice. Earth. Energy 1. Deal 1 damage 3 times.
  • Ice and Lightning - Ice. Deal 2 damage. If you have a Lightning card in your hand deal 5 damage instead.
  • Manastorm - Limited. Gain 3 Energy. Lose -1 HP.
  • Inner Power - Draw a card. If you have 6 or more energy, draw 4 cards instead and you cannot draw additional cards this turn.
  • Elemental Equilibrium - Limited. Energy 1. Draw a random Fire, Earth, Ice and Lightning card from your draw pile.
  • Hailstorm - Ice. Energy 2. Deal 2 damage 7 times to random enemies.
  • Amplification - Fumble 1. This turn, your next Spell deals triple damage.
  • Eruption - Earth. Energy 1. Deal 1 damage to all enemies. If you have a Fire card in your hand deal 3 damage instead.
  • Magical Gifts - Energy 3. Charge 1. Choose a Passive card.
  • Spellslinger - Deal 10 damage. You can use this card only if you have a Wand in your deck
  • Wind Strike - Deal 6 damage. Put a card from your hand on top of the draw pile.
  • Spark - Lightning. Energy 1. Deal 3 damage. If you have 10 or more cards in your hand deal 10
    damage instead.
  • Chain Lightning - Lightning. Energy 1. Deal 2 damage. Then deal 3 damage to a random enemy, then deal 4 damage to a random enemy.
  • Thirst of Knowledge - Energy 1. Charge 1. Delve 3 Arcane common cards. Lose -1 Max HP.
  • Twister - Energy 1. If you have 4 or more cards with Reserve in your hand, deal 6 damage to all
    enemies.
  • Ice Cage - Ice. Energy 2. Stun an enemy.
  • Rockfall - Earth. Energy 2. Deal 12 damage. If you have another Earth card in your hand deal 24 damage instead.
  • Path of Darkness - Energy 2. Charge 1. Delve 3 Dark rare cards.
  • Overload - Reserve. Unplayable. All your Spell deals double damage. Play no more than 3 cards per turn.
  • Mirror Image- Charge 1. Choose a non-Legendary card from your hand and add 2 copies of it to the draw pile.
  • Burning Aura - Fire. Reserve. Unplayable. At the start of your turn deal 1 damage to all enemies.
  • Dragon Wisdom - Limited. Draw 3 random Spells from your draw pile. Gain 1 Energy.
  • Firestorm - Fire. Energy 3. Deal 6 damage 3 times to random enemies. If you have an Earth card in your hand, gain 3 Energy.
  • Clarity - Reserve. Unplayable. At the start of your turn gain 1 Energy.
  • Ice Block - Ice. Reserve. Unplayable. At the end of your turn gain a Shield. Play no more than 3 cards per turn.
  • Shatter - Ice. Energy 2. Destroy a non-Boss enemy. If a target is stunned deal 3 damage to all
    enemies.
  • Inspiration - Limited. Draw 6 cards. Discard all Spell cards from your hand.
  • Earthquake - Earth. Energy 3. Stun all enemies with 2 or less attack. Deal 3 damage to all enemies
    with 3 or more attack.

New Cards (Item):
- Arcane Wand - Deal 3 damage. If you have 25 or less cards in your deck deal 6 damage instead.

Some UI Improvements

Various bugs fixed

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DreamgateGame update22 Jun 2021Dreamgate Update #13 - Bug fixesHi! Small patch with bug fixes:) - Fixed buf with new heroes and hard mode - Fixed bug with Shadow Step - Fixed bug with Bladefall - Fixed bug with Planning (which caused the game to freeze) - Fixed bug with Golden Arrow - Fixed text in some cards P.S. Thank you for reporting bugsMajor update18 Jun 2021Dreamgate Update #12 - New cards, Heroes and moreHi! There has been no news from us for a long time ... and our team would like to apologize for that. The past year was quite difficult for ours due to the COVID epidemic. This situation changed our plans and slowed down the game development process a lot. But we continue to add features to our game and are getting closer to the release of our game. In this patch, we added: 50 Cunning cards, 4…Game update1 Sep 2020Dreamgate Update #11 - Bug FixesHi! There has been no news for a long time, but don't worry, we are continuing to work on the game. Unfortunately, the situation with covid-19 significantly slowed down our work ((( In this patch, we have fixed a few bugs (including graphical bug on Nvidia GPU) Bug fixed: · Fixed graphical bug on Nvidia GPU. If you still have graphical bugs, we would be grateful if you could tell us about it. T…