Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Just Shapes & Beats›Events›MIXTAPE #3 IS HERE
Community

MIXTAPE #3 IS HERE

Just Shapes & Beats · published 6 years ago

All eventsPlayers around this dateRead on Steam

HELLO MY DUDES AND DUDETTES

People have been asking when the new mixtape would be, welp, the new mixtape should be out around half an hour ago EYOOOOO.

This new update contains tracks from some of our favorite collaborators, and from two new comers:

  • Big Giant Circles - Katana Blaster
  • F-777 - Deadlocked
  • MDK & Sterrezo - Lightspeed
  • Rainbowdragoneyes - Creatures ov Deception
  • Shirobon - Granite

Along with a bunch of bug fixes, full changelog at the bottom of this post!

This update also marks our 2nd anniversary, who could have foreseen that a little game about shapes and beats would still be around after two ding danged years. Not us, but we're insanely happy that you all are still enjoying our antics, from the bottom of our hearts, thank you for making this all worth it!

But yeah, it's Sunday and we got stuff to do, so I'll drop all the mushy feely words and just let y'all enjoy the new tracks, hope you like them, because I can't get 'em out of my head now.

OH BTW WE'RE ON SALE FOR TWO DAYS IF YOU'RE STILL ON THE FENCE NOWS A GOOD TIME JUST SAYING KTHXBYYYYE

Changelog:

  • When leaving a playlist in progress, when you get back to the playlist menu the last played song is automatically selected (works for Party mode playlist too)
  • Added a small time of invincibility after rewinding a level
  • Changed USK rating to USK 12
  • Fixed issue with collision calculations between rectangles and circles
  • Fixed issue where sometimes the buttons highlight would randomly stop working
  • Fixed issue where the song preview in the Playlist menu would play over the Beatpoints animation
  • Fixed issue where you would receive a ‘hit’ when starting a new online run
  • Optimized the way object trails are generated (such as in Creatures ov Deception, Clash)
  • Fixed issue where you could get stuck in Pause/Option menu when pressing ‘Confirm’ and ‘Back’ at the same time
  • Fixed small issue with Wall camera shakes
  • Fixed issues when pausing in LLTNF, Art of War, Flowers of Antimony
  • Fixed issue with collisions in the last part of Houston, getting hit by invisible stuff
  • Fixed issue where some parts of the Annihilate boss would move randomly in the end section
  • Fixed issues with animations and collision in Mortal Kombat
  • Fixed issue with Beam’s collisions scale
  • Fixed issue with feats description text size getting smaller
  • Various small performance optimizations
  • You can now use the mouse cursor to click UI elements in the Chapter Select menu
  • The Auto-save icon is now displayed
  • Fixed issue where joining the same online game you are in from invitations would create double menus and a wrong error message
  • Fixed issue with clicking the ‘Invite’ button in the lobby that would start the game instead
  • Fixed issue with controls menu not displaying the correct controller used for the last input
More from Just Shapes & Beats

Other announcements

All events
Just Shapes & BeatsGame update14 Oct 2025Minor security updateUnity vulnerability fix lolCommunity1 Jun 2025The year is 2025 and Just Shapes & Beats turns seven.HELLO, IT'S BEEN A MINUTE! Today, well, theoretically yesterday but I had this text prepared to go and we couldn't post it. ANYWAY , today marks the seventh year of Just Shapes & Beats. Seven years ago we launched on here with nothing but sparkles in our eyes and hopes for bright future; we just didn't expect that future to last this long! Seven years, in video game years that's like an eternit…Community31 May 2023Five Years of Just Shapes & Beats?!Hey Everyone! That's right, today marks 5 years since the launch of Just Shapes & Beats. So much has changed since then, and yet were we are, and here you are, and we're so appreciative for that. Now of course we know what you really want. It would be hard not to, since every single tweet, post, message, and image has been followed by at least one person asking about updates. We don't like even…