Added teleportations through your adventure. If stucked by accident, use teleport wisely to escape. From now on, stucked into a wall is no longer a hateful game breaking glitch, but an interesting property to be exploited. Our art team has worked hard to expand the field from just for-battle areas, so now you can feel free to explore somewhere away from fire. Neat, right?
Included the effects of the following equipments: - Black n' White Suit - Angel's Dress - Tenshi's Dress - Sailor's Suit with Lace - White Wolf Tengu's Suit
Optimization
Shorten the interactive range of the coin exchanger.
The map displayed in the ESC menu now has double the size of the original.
Dashing as Sanae now recovers your MP by grazing bullets instead of enemies.
Updated the visual effect of Cirno and Sanae's dash. All dashes now no longer leave shadows.
Revised performance for Youmu's dashing (Now you can dash into walls with a cooler posture), Slash of Meditation, and half-spirit's drilling. - And Rin's dashing. - Also for Sanae's Bumper Crop Rice.
Adjusted the brightness of visual effects.
Optimize the stucked-in-a-wall problem.
For a better beginner's experience, the spawn rates of most Bhava-agra's enemies are decreased to normal state. (We know the fun of sweeping away ridiculous amount of enemies, but we'll let it back later in other ways.)
Slowing areas now decrease no longer your base attributes by 50%, but the total movement speed by 50%.