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Of Guards And ThievesEventsOGAT - Update 92.38 - New Map, New Level Cap and old OGAT Classic Maps return!
In-game event

OGAT - Update 92.38 - New Map, New Level Cap and old OGAT Classic Maps return!

Of Guards And Thieves · published 23 May 2020, 13:50 UTC

All eventsPlayers around this dateRead on Steam

OGAT - Update 92.38 - New Map, New Level Cap and old OGAT Classic Maps return!

Of Guards and Thieves - Update 92.38 - New Map, New Level Cap and old OGAT Classic Maps return!


Update 92.38 Preview
Hi everyone!
This update contains mixed content, here you will find the summary of the changes, and you can read the details of each topic afterwards.

OGAT r.92.38 changes

 
LEVEL CAP
Level cap is now 80 (was 69)NEW BADGES
-New Level 70 Badge
-New Level 80 Badge
-New 7 Years Old Account BadgeBUGFIX & CHANGES
- Fixed Flying Vehicles
- Less water visibility at night
- Fix UPNP Hosting and Server List issueNEW MAP
- OF_River Village

New Level Cap and Badges

NEW MAP - OF_River Village


Quick map description:
River Village is an unusual map,
is set on a rural jungle place and there are no interactive lights, the ambient is mostly lit by torches and a few static electric lights.
This time the Guards team will spawn in the bottom part of the map.
Movements develops diagonally with only three entrances in the fortified area.

NOTE: For now you need to manually install the map from the in-game map Browser, the map will be added as Featured (installed as default) soon.

MODE COMPATIBILITY:
All modes except SOC and Racing.

CLASSIC MAPS COME BACK


We're happy to announce that almost all the old Classic OGAT Map are coming back.
The maps that will be released over the next 2 weeks are,

  • Mansion
  • Military Camp
  • Police Department
  • Cemetery


Also CLASSIC VR MAPS will be added back again
Old VR Maps will be probably released with another FREE DLC,
and in addition to maps it will include a new set of VR themed tiles for the map editor.

CLASS UNLOCK PROGRESSION SURVEY


This survey has the purpose of collecting users' opinion about how the class unlocking system is managed.

In particular the sequence of classes to be unlocked, and the time needed to unlock the complete pool of classes.

Please take your time to analyze the data and think about your proposals.
The changes in terms of gameplay could be very important.
Just think about a "little" change like the move of the Cobra, from a default to advanced class, it means that 80% of players will no longer be able to use the cobra.

These changes will greatly change the balance of the matches, hopefully for the better, and our goal is precisely to try to improve the game experience for both new and old players.

Survey Argument Summary:
- Class Unlock Progression speed
- Class Unlock order

Our main goal is to collect datas and feedback from the entire userbase, both new and old players,

TO DO THAT PLEASE USE THIS SURVEY https://forms.gle/xPLuk14gMPj5iqWc8

If you need help reach us on the official OGAT Discord server!

DISCORD Official Server


Official Discord server is now available!
If you want to invite other players please use this link → https://discord.gg/ogat
*Discord is available as Browser application and Standalone client for Win/Mac/Linux iOS and Android.
Check here to download the client - https://discordapp.com/apps

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