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Virtual Rides 3 - The Falcon›Events›Update 2.0 - Rides, sounds and confetti
Major update

Update 2.0 - Rides, sounds and confetti

Virtual Rides 3 - The Falcon · published 30 Mar 2020, 17:01 UTC

All eventsPlayers around this dateRead on Steam

Hey,

today we're releasing the version 2.0 update. It contains the following improvements and extensions:

Two new rides:


The Update includes not only one, but two new rides. And as a thank you to our loyal community, one ride is completely free.

'The Giant Mill'


This huge ride is available for everyone for free:

'The Astronaut'


The second new ride brings you and your visitors an outer space experience. Get it as DLC and customize it with our new effect devices:


https://store.steampowered.com/app/1270000

New effect devices


We created and implemented 3 new effect devices that enhance the fun and the visual possibilities even further:

  1. The Co2 Jet
  2. The Confetti Shooter
  3. The Skybeam

Overworked sound implementation


We reworked the engine sounds and implemented more sound variations including wind noises and creaking noises.
Furthermore we're giving the player the opportunity to control the volume ratios for the rides, the jingles and the ambient sounds.

Engine upgrade


We upgraded the whole game engine. This will increase the performance for some users, but much more importantly, it gives us the possibility to work on - and improve - Virtual Rides 3 even more in the future. So the engine upgrade provides the basis for further long term improvements.

Other changes

  • Fixed: Krake cross engines would rotate strangely without being on
  • Fixed: Krake break not working properly
  • Fixed: Big Spin restraints not colorable
  • Fixed: Break sound on Handstand ride very loud
  • Fixed: Cashier disappearing on Chopper ride
  • Fixed: Crashing game with speed up and running
  • Fixed: Small loading overlay sometimes doesn't stop
  • Fixed: Moving head program resets when leaving ride
  • Fixed: Running lights could stop working when having on-during-strobe enabled
  • Fixed: Trees wouldn't move
  • Many more little bug fixes and optimizations

Thank you!


We want to say thanks to our loyal community and hope you enjoy the update we've been working on for quite a long time. We are always happy about feedback, screenshots and discussions on our Pixelsplit Simulations Discord Server. Here is the link: https://discord.gg/fDV3YPA

Ride on!

- Your VR3 team

More from Virtual Rides 3 - The Falcon

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Major update16 Jul 2025Update 2.7: More rides & fixesHello, today we present you the latest update 2.7. New rides This update also includes two new rides! "Noise Machine" and "Power Dive" are now available. See for yourself: You can unlock the new rides here: As always, you often get a better deal with the Ultimate Edition. Other Changes: · Improved: Background walls and lightbox signs are now slightly illuminated at night. · Fixed: The Chopper r…Major update20 Sep 2024Update 2.6: New rides and bug fixesHello, today we present you the latest update 2.6. New rides This update also includes two new rides (as with version 2.5)! "Continuum" and "Power Spin" are now available. See for yourself: You can unlock the new rides here: As always, you often get a better deal with the Ultimate Edition. New: Save your light settings Added: Light settings can now be saved and automatically reactivate as soon…Game update5 Apr 2024Patch 2.5.1Hi, We have been spending some time over the last few weeks fixing problems with new and old rides. Changes · Fixed: VR Experience not showing up in main menu · Improved: Follower camera limits on several rides · Improved: "Upside Down" Hub is now slider-controllable (instead of toggle) · Fixed: "Glider" gondolas not in correct rotation when parked · Improved: Increased Light range on "Upside D…