A whole new look
- The entire interface has been rebuilt from scratch — lobby, in-game HUD, results and settings all share a new, cleaner style.
- The old main menu is gone: everything now lives in the lobby, so you're never more than one click from a match.
- Separate desktop and phone layouts, so neither platform is stuck with the other's UI.
Know what's happening in the round
- Live Standings: see which hiders have been found and who's still out there, in real time.
- Prep Status panel shows who's ready and who's still painting.
- Ready up! If everyone marks themselves ready, prep ends early — no more waiting out the timer.
- Caught players can now spectate the rest of the round, and stop watching whenever they like.
- In-game chat, with anti-spam throttling.
Painting & hiding
- New "Blend In" tool that matches your body to the surroundings in one tap.
- Your hider is now centered on screen while painting, so you can actually see what you're doing.
- Clone controls moved into the HUD — place and delete decoys without hunting for a key.
Mobile
- Free camera on touch devices.
- Reworked touch controls: jump, rope throw, reel in and cancel now have proper on-screen buttons.
- Poses can be rotated left and right, and the pose panel's close button sits where it should.
- Fixed the on-screen keyboard covering or losing input.
Seekers & settings
- New crosshair and aim sensitivity options that actually apply in-game.
- Full settings screen with key rebinding.
- Match settings now save server-side with sane defaults.
Fixes & polish
- The camera no longer clips through walls.
- Clicking the background while painting no longer resets your selected color.
- Friend search replaces the confusing "add" flow — search by name, then add.
- All in-game HUD text is now localized in 12 languages.
- Performance pass: lighter build, mobile texture and quality tiers, and less runtime overhead.
Thanks for playing — keep the bug reports coming.