a few patches that come along with this weeks challenges
-beesle now appears in the pause menu to give story based hints (for returning players this is enabled in the settiings menu)
-pushing against blocks will no longer have a rare issue where the block will be pushed too quickly
-rhell can push ice blocks easier
-a ui popup will now show the total number of items you have when propted to use an item 'for example when using a key to unlock a door, the ui will show how many keys total you have'
-the map menu will now show how many areas you have found out of a total amount
-library area of 'flooded pool' has adjusted geometry
-some demo dialogue has been adjusted to make rhells lines more readable