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Beyond a Total Loss›Events›November 2019 patch
Game update

November 2019 patch

Beyond a Total Loss · published 7 years ago

All eventsPlayers around this dateRead on Steam

Some stuff that was broken is now less broken or even NOT BROKEN AT ALL! How about that!

I also wanted to let you guys now that the person responsible for all these bugs and mistakes has been given a raise and has also been promoted, because I think imcompetence is severely underrated in todays society and should be rewarded at every opportunity.

Patch notes

  • Game doesn't crash anymore when returning to "desert" room
  • You're able to pick up items again after loading a quick save
  • You can't drop items on certain locations anymore, in order to prevent conflicts with trying to operate stuff like the computer, etc.
  • Dropped (base) cocktails don't turn into mugs anymore when you leave the room
  • Fixed broken running animation in cutscene in the old farm
  • Fixed cutscene sometimes not being triggered in cave where you find sewer key
  • Masks are visible again on ladders in the lab
  • Corrected quite a few typos and spelling mistakes
  • Other minor stuff
More from Beyond a Total Loss

Other announcements

All events
Beyond a Total LossGame update3 Mar 2026Patch for March 3 2026This patch fixes the following issue(s): - If you leave the room with the red curtains and the elevator in the Old Hotel through the door on the right after the countess says you can come up, the elevator will be locked again.Major update11 May 2020Story ModeThis update adds a whole new "story mode" (which is actually just a fancy way of saying "easy difficulty setting") to the game. It's for all the people who want to experience Beyond a Total Loss for the story/humor/sexy dialogues/stellar graphics/god knows what, but don't want the hassle of actually PLAYING THE GAME. Well, that's not entirely true. You still have suffer the gameplay to some ext…Game update21 Apr 2020April 2020 patchThis patch fixes the following things: · Not being able to pick something up when it's dropped in front of store owner · Game crashes to desktop when choosing "Nevermind" after asking Warden to retrieve item · Default clothing when upside down in meditation room