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Superfighters Deluxe›Events›Superfighters Deluxe 1.3.2 is out!
In-game event

Superfighters Deluxe 1.3.2 is out!

Superfighters Deluxe · published 7 years ago

All eventsPlayers around this dateRead on Steam

* Two new Versus maps: The Narrows, Sector 8.
* One new Challenge: Rising Storm.
* Machine gun streetsweepers now have some inaccuracy when shooting, and flamethrower streetsweepers now have a slightly longer cooldown between burst.
* Bots will no longer shoot at rocket-riding players flying away from them.
* Bots using a bazooka or grenade launcher will now wait for a brief moment after reloading, to prevent them from shooting instantly with these weapons.
* Basic bot rocket riding skills have been added for Hard and Expert bots.
* Fixed a bug where static molotovs would ignite everything in the map when destroyed.

ScriptAPI:
* Fixed several bugs where certain exceptions in map scripts and extension scripts would result in a crash or SFD freezing.
* BotBehaviorSet.RocketRideProficiency added, to control whether bots can perform basic rocket riding.
* Added Game.GetClothingItemNamesSkin(), Game.GetClothingItemNamesChestUnder(), Game.GetClothingItemNamesLegs(), Game.GetClothingItemNamesWaist(), Game.GetClothingItemNamesFeet(), Game.GetClothingItemNamesChestOver(), Game.GetClothingItemNamesAccessory(), Game.GetClothingItemNamesHands(), Game.GetClothingItemNamesHead() to be able to read all clothing items available.

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