Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Battlestar Galactica Deadlock›Events›Battlestar Galactica Deadlock - Dev Diary #22 'Flesh and Bone'
Community

Battlestar Galactica Deadlock - Dev Diary #22 'Flesh and Bone'

Battlestar Galactica Deadlock · published 7 years ago

All eventsPlayers around this dateRead on Steam

“In news closer to home, and if you’ve followed this show, you’ll know is close to my heart; another of our hallowed Alpha Pyramid franchises has been forced to shut its doors. You know, if I’m thankful for one thing this Hallow Morn, it’s the fact that the Cylons have done what even Daniel Graystone couldn’t manage - and forced the C-Bucs to finally take the loss and close shop.

“Although I heard Caprica City police had to drag Rod Jenkins from what’s left of the arena court the other week. C’mon buddy, it’s over. We’d all given up on you years ago. It—- it was getting real embarrassing for everyone. Even the Cylons wear a Delphi Legion cap when they march down Atlas Promenade now, and I’m not sure they even know what pyramid is. Probably the only way they can get through the neighborhood without Jenkins flagging them down for a pick-up game.”

Baxter Sarno, Backtalk (episode 379)

It’s hard to believe it’s already been two months since the release of Resurrection! We hope you are enjoying all of the changes in Season Two.

As always, the team have been hard at work on a raft of improvements and new features for Battlestar Galactica Deadlock. When Resurrection was released, you might have seen the roadmap that outlined some of what we are working on. In this post, we’ll get you up to speed with where everything is at.

A number of players over the 2 years since release have commented that the officer portraits displayed when recruiting fleet group commanders haven’t met their expectations. As we’ve largely been focussing on adding more ships and missions to the game, we never got around to giving the officer portraits the care and attention they deserve. Until now.

We’ve completely redone the art for the officers, giving them more natural skin tones and better facial structures and hair. We’ve also improved the lighting when the portraits are rendered. Below you can see the results:

We’ve also completed work on a new cinematic browser. This feature will allow you to go back and view any opening or closing cinematic from any campaign you have completed.

About to play through the Resurrection campaign? Why not go back and review the end sequence of Sin & Sacrifice before you start.

We’ve also got a lot of quality of life improvements in the pipeline. In the Command Update, we added multi-select, and in keeping with the theme of making fleet controls faster and easier, we are adding more shortcuts and enhancements. For example, double-clicking on a ship will select all other ships of the same type. Selecting your entire doomstack of Adamants will soon be just a double-click away.

That’s just some of the work we’ve been doing lately. We’ll outline more in the next dev diary.

Oh, and in case you missed the news, the first multiplayer tournament of season two is on now - head over to the Battlestar Galactica Deadlock Discord for the latest news. So say we all!

https://store.steampowered.com/app/544610/Battlestar_Galactica_Deadlock/

More from Battlestar Galactica Deadlock

Other announcements

All events
Community7 Nov 2025Battlestar Galactica: Deadlock will be phased out on November 15thStarting November 15th , 2025, Battlestar Galactica: Deadlock and all its DLCs will no longer be available for purchase on any platform. This marks the end of an era for our space fleet, and we want to give everyone a proper heads-up to grab the game while it’s still available. If you already own the game, don’t worry – you can continue playing it without any restrictions, exploring the galaxy,…Community21 Nov 2022Next? SlitherineSlitherine Next , the spiritual successor of our Home of Wargamers events, is coming soon. Save the date: December 13th at 4 pm GMT on Twitch It'll be the perfect occasion to learn more about upcoming games and get an insight directly from the developers. It will be 100% live : there will be no pre-recorded segments and we'll have a level of interaction with the players like never before. You'l…Community30 Aug 2022Battlestar Galactica Deadlock - Fifth Anniversary CelebrationHello everyone, today we are glad to celebrate the fifth anniversary of Battlestar Galactica Deadlock. If you haven’t played Deadlock yet or if you would get it for a friend, this is your chance. We are running a 30% to 80% off discount on the franchise on our store and Steam. Please note that the discount ends on the fifth of September. So say we all!