Wallpaper Engine · published
Hey all,
this update brings text rendering support to Scene wallpapers and adds an option to browse all wallpapers by author right in the browser.
A new layer type has been added, 'Text Layer', which allows you to add text to scenes. It supports multiple lines, custom fonts, basic alignment options and you can even apply all existing image effects to this layer.

Using the scripting system, you can update the text while the wallpaper is running or even let the user write something in the browser that your wallpaper will then display. Some new assets have been added that use the text layer to demonstrate what you can do. That includes two clocks:

a countdown timer and a greeting, which uses a custom name the user can enter in the browser and changes based on the current time of day:

Each asset uses a script to dynamically update the text of the layer. Those scripts also contain a number of options for you to adjust, like the date that the countdown timer stops or whether you want a 12h or 24h clock.
The text layer supports proper shaping and parsing. Overlapping characters will work or even colored emojis with modifiers:

The emojis are rendered with the Windows 10 system font and will fallback to the Twitter font for emojis (ported by Mozilla) if your system doesn't come with its own font.

Vertical or RTL text is currently not supported.
You can now right click a wallpaper or use the looking glass next to the author on the right to browse all wallpapers by a specific author:

Full changelog
Verification issue while updating
Content file locked / Disk write error / Content encrypted
Steamworks unavailable
https://steamcommunity.com/app/431960/discussions/1/