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Business MagnateEventsBusiness Magnate 1.9 update
In-game event

Business Magnate 1.9 update

Business Magnate · published 18 Oct 2019, 08:19 UTC

All eventsPlayers around this dateRead on Steam

Business Magnate update 1.9 is now available.

This update adds the possibility to plan multiple Marketing Campaigns, adjusts large basic resource ordering and adds a few tweaks and bug fixes. Details here:

  • Multiple Marketing Campaigns
    You can now create multiple marketing campaigns at once. Your team is still only able to run one campaign at the same time, but they can now be queued. Once the current campaign has finished, the next campaign in the queue gets started automatically, reducing the hassle of waiting for the next campaign the be finished before you can plan the next one.
    Already queued campaigns can be viewed in the marketing overview screen, and can also be cancelled there before they start, in case you have changed your mind.

  • Ordering very large amounts of base materials is now about 28% faster.
    This is very useful if you run a company needing for example a lot of metal for manufacturing large ships.
  • Adjusted the resources needed for producing improved collision avoidance when selling air planes.
  • Adjusted needed time for researching thermal sights of tanks
  • Fixed a small bug causing the auto-hire feature introduced in the 1.8 update only hire 99% of all needed employees sometimes instead of the needed 100%.
    This only happened in very large companies.
  • Fixed a bug causing long product types not to show any text in the "Create new product" dialog in some languages
  • Fixed a text in the german translation referencing the "Finances" tab in english language

Hope you like this update! Thanks for all the feedback so far, further feedback is welcome as always!

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