The Mirum
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
017 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
017 Sep 2026
| Published | Title | Build |
|---|---|---|
| localization update and other I sometimes go back to my old games to update something or improve something. This time I've - reworked the ui. - changed two puzzles and their passwords. - rewrote most of the game code ( you won't see it, but I want someone to know =) ) - changed the way of entering passwords in the dungeon. Now you do not have to jump on the slab, but just press the interactive button. - Added localization i… | 15612790 | |
| Updatemajor Thanks for making comments and reviews on the game, it helps me make the game better. In this patch I added: - a designation of what items the player has. - Improved the interface. - interaction with most objects is carried out through the action button, and not itself, as it was before. -Changed the sound - indicating the solution of the puzzle in some places The most important thing. Made a c… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2024 | Fri | 07:33 | localization update and other | 15612790 | public | 1 | — |