Allied Nations
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
122 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
122 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Do you need help sire? Hello Gamers! If you are confused or in need of some sort of assistance please join our online community where players and the developer will help answer almost any question regarding the game you have =-) Perhaps you would just like to team up so you can learn the game better? This is the best place to be for that! Fancy some roleplay? Make your own clan and wage war on your enemies(friendly s… | — | |
| Game update | Update log for 11/6/2021 Hello Gamers!, Just a small patch log for some work I did over the past couple days, this should fix the most annoying bugs players were having. · Fixes several pathing issues regarding objects. · Fixes job interactions so that they will function correctly and only for the correctly assigned jobs. | 7669693 | |
| Game update | Update Notes 11/5/2021 Hello players! Its been a very long time without any notice, for that all of you have my deepest and sincerest apologies. I have every intention on finishing Allied Nations, I won't go into detail but I will say I have suffered from some physical and mental health issues which along with my hiring of a new staff member falling through had severely delayed the project. For now this update gives… | 7661491 | |
| Community | BREAKING NEWS! Attention Gamers, Allied Nations will be hiring a new team member January of 2020. This will come along with the benefits of increased development output and quality of service testing. I would like to thank all of you for your patience and understanding on the delays for the Alpha 0.3.0 update. Please keep your eyes open for further details. As a note to the community we are still looking for… | — | |
| Sale | Fall Sale Special - Enjoy the holidays Hello! We are running a special this fall and are considering a price reduction on the game till the game is fully released so we can encourage community testing as this will help us propel development along with the best quality possible. | — | |
| Community | [SALE] Special Sale For Beta Testers 40% OFF We would like to inform everyone we are having a special sale this summer unlike anything we will ever have again. This is to encourage players to take part in the development process, relaying feedback, and generally showing us where and how you enjoy the game so we can continue to make it better. Good luck and have fun this summer! | — | |
| Community | [Announcement] Sprites Art And Politics Hello! The past three months have been full of surprise behind the scenes, We have a completely new design for the base Unit sprites in game. We have been working on getting linux support going for all those of you how would like to be able to play Allied Nations with your friends playing on windows. The 0.3.0 update for the political system is coming along nicely and will include several GUI Q… | — | |
| Community | [Announcement] Allied Nations OS Support Hello! I have been working on getting Allied Nations working in WINE/Proton for linux. I know a few of you reported incompatibility issues but I have solved the issue and will be working with Steam soon to get these fixes into Steam Proton so that Linux followers of Allied Nations can enjoy the game just as well as the Windows users. I will also be publishing a guide to go along with this so yo… | — | |
| Game update | Allied Nations Update #5.1 Hello Gamers We have had to release a hotfix which will fix an issue where some work in progress interface development was showing upon game start. This was not a game breaking issue but assumed it was likely very annoying. Have a wonderful week. | — | |
| Community | Allied Nations 10% Discount Due to mass requests in our support gmail for free and or reduced keys, we are giving a 10% discount. We hope you enjoy the game and enjoy taking an active part in the development process. We look forward to hearing your input. | — | |
| Game update | Allied Nations Update #5 This update begins to set the stage for the v0.3.0 update which will include the political system allowing players to take control of their respective AI nation. Please stand by. Changelog · 1.Fixes an issue where door ownership could get removed on restarts. · 2.Fixes an issue with cooking not being restricted to the chef job. · 3.Fixes an issue with pathfinding around tree saplings. · 4.Begin… | — | |
| Community | [Announcement] Allied Nations Server Maintenance The servers are once again live and all upgrades are complete. Please report any issues on the forums. Have a wonderful day! | — | |
| Community | [Announcement] Allied Nations Server Maintenance Allied Nations official multiplayer server will be down from 12:00PM CST on 2/21/2019 for extended maintenance and server upgrades, this will improve server stability, security, and performance for all players. Please be patient as this could take upto 4 hours to complete. Expected completion will be 4:00PM CST 2/21/2019 | — | |
| Community | A week in Allied Nations development I have begun side work on an offical support website and forum. Hopefully this will provide a far superior experiance to recieving the information and help you need with the game as well as an outlet to communicate through to other players aside from the offical discord. This support website is a work in progress and will have many more features abd a more polished design once complete. If you… | — | |
| Game update | Allied Nations Update #4 Sorry for the extended delay on this update, I ended up catching the flu this season and am still recovering(nearly over it). Please enjoy the update as you will now be able to enjoy slavery better than ever. Changelog · 1.A few changes to NPC AI to remove AI use of stairs until Z level pathing is implemented. · 2.Fixes to several item release/gather bugs and patches to related exploits. · 3.Wh… | — | |
| Community | Allied Nations Announcement An update is planned for release this evening. This is a rather large bugfix release which should address many of the bugs currently in the game. This should also provide some quality of life improvements for those suffering from some of the more annoying issues that are not bugs. Be on the lookout for the patch notes before 12AM CST 2/11/2019 | — | |
| Game update | Allied Nations Update #3 Happy belated holidays! I bring to you a pretty significant sized bugfixing update with some tweaks to racial stats and some other bonuses please enjoy, The latest changes have moved to the stable branch and are now in effect. This will cause the loss of your previous saves upon update. Changelog · 1.Many more fixes to pathfinding. · 2.Fixes for units whos job is not a certain task trying to do… | — | |
| Game update | Allied Nations Update #2.1 Hello! Sorry guys, a quick hotfix due to some last minute fixes I would like to get out the door to you guys before the end of the year. I hope you enjoy The Holidays. !CAUTION! That beta password is IALSOLIKETOLIVEDANGEROUSLY if you would like to opt in.. but again CAUTION as this WILL destroy your stable version saves. Changelog · 1.Fixes to Unit pathfinding. · 2.Fixes for NPCs always pathing… | — | |
| Game update | Allied Nations Update #2 A new update for Allied Nations for new years. I have also added a new branch you can opt into called bleedingedge to gain access you must enter this code IALSOLIKETOLIVEDANGEROUSLY under the games beta code.section. Happy Holidays! CAUTION THE LATEST UPDATE WILL BREAK SAVE COMPATABILITY STAY ON THE STABLE BRANCH IF YOU DO NOT WISH TO LOSE YOUR SAVE. Changelog · 1.Fixes to Unit pathfinding in r… | — | |
| Game update | Allied Nations Update #1 Changelog · 1.Steam hosted servers now give the default user full admin on launch. · 2.Stability improvements. · 3.Updated backend for increased performance. · 4.Port 30301 must be public for a server to been seen by other players I look forward to taking this game development journey with all of you and welcome your feedback. If you would take your time to leave a message in discussion or on t… | — | |
| Community | Steam Early Access Release Allied Nations has now been released into Steam Early Access please report any bugs you might find in the official Discord or on the Steam Forums.. Discord: | — | |
| Game update | Steam Beta Update #6 Changelog 1.Made it easier to place selection areas around trees. 2.Fixes for the UI updating when certain objects are interacted with. 3.Fixed some issues with the build menu and the way it handles data at runtime. 4.Made spider stairs work differently then humanoid stairs(Can now build on dirt/grass). 5.Map Saves no longer cause any delay.(Even for very large maps.) 6.Changed the method in wh… | — | |
| Community | [Server Status] Live After a long process of restoring the system before the update the server is now once again live.We will be posting a new update log within the next 24 hours please stay tuned. | — | |
| Community | [Server Status] Extended Downtime Due to the recent update the OS manufacture produced there is going to be extended downtime to revert the update. We will inform you here but do not expect this to take over 1 hour from the time of this post. 12:00 AM CST 12/13/18 | — | |
| Community | [Server Status] Downtime - 9:00 PM - 10:00 PM CST Official Testing Server Maintenance Hello, there will be a short downtime for the official dedicated testing server between 9:00 PM CST and 10:00 PM CST. This downtime is for software security updates and general server maintenance.The server might appear live before this time. Thank you for your understanding an patience. | — | |
| Game update | Steam Beta Update #5 Letting everyone know about the shadow update that proceded #4. This was a fix to the client that resulted in a white screen being displayed rather then the launcher. This was addressed in the update. | — | |
| Game update | Beta Steam Update #4 Another update for all of you with pre early access beta keys. I hope you enjoy. Change Log · 1.Added silk floors and bridges for spiders. · 2.Fixed for some runtime errors. · 3.Removes respawns for armies to reduce rate of NPC population increase.(Not sure why I made army NPCs respawn in the first place.) · 4.Changed initial wood and seed cap to reflect other caps. · 5.Fixed an issue with tree… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.