Music Killer
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
111 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
111 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Working on a major VR update. The game is moving to VR direction and VR mode will be the primary mode. FPS mode will be also available when launching the game. | — | |
| In-game event | Winter Sale 2019 Update! Added snow to all arenas. · Added Christmas hats to player(s) and skulls enemies. · Added a new enemy that might appear closer to the second half of a track. · Changed notes texture to make it visible in most circumstances. · Various game improvements. · Bug fixes. | — | |
| Game update | Update 9 Adjusted previous update player's movement a little. · Adjusted enemies speed to fit the player's speed changes. · Fixed UFO attack warning HUD icon being present in next match if player died while it was shown on screen. · Fixed Retro arena different mountains colors. | — | |
| In-game event | Update 8 Added random colors option. · Updated arenas music colors. · Updated enemies music colors. · Changed hard and hardcore modes rules. · Made player's character movement feel more tight. · Made player's character view controls feel less floaty. · Improved performance a little more (optimization). | — | |
| In-game event | Update 7 Added difficulty modes (see full descriptions in the game): · Zen+ - no damage, automatic beats. · Zen - no damage, easy beats. · Normal - normal damage, normal beats. · Hard - more and tougher enemies, harder beats. · Hardcore - enemies one shot you, precise beats. · Added partial gamepad support (no UI elements support yet, currently tested with XBOX 360 Controller only). · Added displaying s… | — | |
| In-game event | Update 6 Added a new secret gameplay feature. · Added "rocket jumping" using lightsaber. · Added first launch automatic screen resolution and graphics quality detection. · Added leaderboards player's position highlighting. · Added an experimental option for playing a successful beat sound (disabled by default). · Changed footsteps sounds to be more bland. · Changed enemies hitboxes to be more accurate.… | — | |
| Game update | Update 5 Added rhythm bar settings (you'll be able to switch new rhythm bar beats going from top to bottom or from bottom to top). · Added weapons icons to the HUD and corresponding number keys beside them to inform the player about weapons selection and to show what weapons were unlocked during the match session. · Added new gameplay option that allows to disable new weapons automatic pick up when a pl… | — | |
| In-game event | Update 4 Temporarily made it easier for players to catch rhythm beats to make the overall gameplay less stressing for now, but later, when we add difficulty modes that setup will be different for each mode. · Reworked score system a little to fit the new rhythm system changes. · Changed rhythm beats visuals (we'll keep experimenting with this one). · Added collected beats percentage affecting the final… | — | |
| Major update | Update 3 Reworked rhythm system (due to players complaints). · Added a special icon beside the aim that will warn about the upcoming UFO attack, so players could time their jump right. · Added mouse smoothing option (smoothing is now disabled by default). · Improved mouse sensitivity settings for more precise setup. · Moved slow motion bonus drop to UFO, since this bonus ruins the flow, so now you won't… | — | |
| Game update | Update 2 Increased aim's size a little and added rhythm animation. · Fixed multiplayer music track not being synchronized sometimes. · Fixed not being able to join a password protected multiplayer game after one multiplayer match session. · Fixed weapons swapping enabling two weapons at once. · Improved server region selection and switching on startup. | — | |
| Game update | Update 1 Added an option to disable in-game special events changes (e.g. Halloween pumpkins instead of skulls). · Added an option to disable weapons switch animations. · Added a button to swap between current and last selected weapons. · Added saving and automatically connecting to previously selected server region. · Fixed not being able to finish remote music track loading before the second game sessi… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.