Time (UTC)SourceWhat changedAddedEditedRemovedReference
1 May 2019
NewsUpdate v1.0.7 Released———Game update
Game update · published 1 May 2019, 14:31:50 UTC
Update v1.0.7 Released
Performance has been greatly improved by tuning the entire program! Changes: · Major improvement in performance · Hide mouse cursor in fullscreen mode · Other tiny fixes
Small improvements related to the window & fullscreen: Changes · Improved the internal process related to the fullscreen mode. · Auto-set the default screen size (e.g. 1920x1080) depending on the aspect ratio of your display. · Auto-adjust the window size (especially if the display resolution is not enough). · Auto-adjust the window position if the window goes off the screen. · Enable to toggle…
Solid Aether is now playable on macOS! Mojave is recommended, but it is also reported that it worked on High Sierra and OS X El Capitan. If you haven't yet purchased, a Demo Version is also available on the store page. Hope you enjoy this game, Mac users!
Tiny bug fixes: · Disabled the [ LOW FPS ] message in the pause & loading screen. · Particles were not displayed correctly when defeating the final boss.
I did some refinements as below: · Some small performance improvements related to particles. · Applied low-pass filter to some sound effects. · Added screen size option 1728x1080 (8:5). · Other minor improvements in the program and icon. Currently I'm working on multi-platform supports. A Mac port will be pretty soon released :)
Hi, I did some minor improvements: Features · Added a brief instruction to the loading screen of level 1. · Now the frame rate will automatically be changed to 30 if the actual FPS in the game is less than 70% of the ideal FPS. Bug fix · The [ LOW FPS ] message was still not displayed correctly.
NewsUpdate v1.0.2 Released (bug fix)———Game update
Game update · published 5 Oct 2018, 11:02:14 UTC
Update v1.0.2 Released (bug fix)
Found a regression bug in the last version: The program used to crash when you lost all the lives in the NORMAL mode. I just fixed this bug. Sorry for the inconvenience!
I am glad having a lot of feedback from you players since the launch a week ago. I really appreciate all the people who played this game! I just did some minor fixes: Features · Added moving speed options to the "SETTINGS" screen. Now you can adjust the moving speed as you like, both the high speed and the low speed. · Disabled awarding extra lives in the endless mode. · Added result display to…