Solid Aether
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
115 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
115 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update v1.0.4 Released I did some refinements as below: · Some small performance improvements related to particles. · Applied low-pass filter to some sound effects. · Added screen size option 1728x1080 (8:5). · Other minor improvements in the program and icon. Currently I'm working on multi-platform supports. A Mac port will be pretty soon released :) | — | |
| Game update | Update v1.0.3 Released Hi, I did some minor improvements: Features · Added a brief instruction to the loading screen of level 1. · Now the frame rate will automatically be changed to 30 if the actual FPS in the game is less than 70% of the ideal FPS. Bug fix · The [ LOW FPS ] message was still not displayed correctly. | — | |
| Game update | Update v1.0.2 Released (bug fix) Found a regression bug in the last version: The program used to crash when you lost all the lives in the NORMAL mode. I just fixed this bug. Sorry for the inconvenience! | — | |
| Game update | Update v1.0.1 Released I am glad having a lot of feedback from you players since the launch a week ago. I really appreciate all the people who played this game! I just did some minor fixes: Features · Added moving speed options to the "SETTINGS" screen. Now you can adjust the moving speed as you like, both the high speed and the low speed. · Disabled awarding extra lives in the endless mode. · Added result display to… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.