Infinitrap : Rehamstered Edition
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
017 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
017 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Version 1.0.5.4 Features / changes: - Dying by fall animation is playing faster. - Continue button is disabled if you have not completed a level yet. - The game can now work without Internet connection. - A new game launcher. - Several dungeons were tweaked. - F9 key to toggle UI. - Tweaked audio volume for few sound effects. - Refactored the introduction video to make it shorter. Bugs: - Pressing ESCAPE key i… | 6632683 | |
| Game update | Version 1.0.4 released! This version contains a lot of changes. In order to offer a pleasant experience even for more casual players. For example, the character can now hang from the edges instead of falling (when possible). Also, if he gets hit by a projectile, he loses his coins instead of dying instantly. For those who prefer a bigger challenge, the "hardcore" difficulty mode disables these changes. We wish you a l… | — | |
| Game update | Emergency patch to the online components (Version 1.0.3) - Fixed issues with online sharing of dungeons - Fixed issues with the dungeon editor - Added 5 custom levels | — | |
| Game update | The version 1.0.2 just got released! This patch contains important fixes for the game, here is a list of all the changes: - Zombies with "Already spawn" flags don't have their collider enabled. - Falling enemies won't trigger death tile triggers. - Sliding don't trigger talking / dialogs. - Meanotaurs had some issues with player detection. - Scoreboard support for XBox One users. - Campaign progress screen had some issues. - We in… | — | |
| Esports | Artist plays through Infinitrap Hello! My name is Stefan and I made the artwork and worked on design and some levels in Infinitrap: Rehamstered. I'll attempt to beat the game during the livestream, wish me luck! | — | |
| Major update | Version 1,0 is now available! Out of early access. Hi everyone, after 5 long years of torturous game development, we was in early access for a little bit longer than planned but the game is now complete! The game will be on sale with a 30% discount, this is the perfect time to grab a copy. Enjoy your multiple deaths! | — | |
| In-game event | First boss fight This version contains ten dungeons. The last one end with a boss fight. We also fixed tons of bugs in this release (the last release was 7 months ago). What coming next: We are balancing dungeons and we will release updates in the coming days. We have 22 dungeons already done out of 30. Please feel free to comment about the difficulty of the game. We want to balance the dungeons to make it an a… | — | |
| Game update | Having fun with pots We just added new features to the game: · Pots can hide items · Pots can hide zombies · Pots can be used to cross lakes A new build containing the changes will be available pretty soon Our next work will be torward boss battles, it's a pretty hard challenge for a game with instant kills and no real weapons. | — | |
| Community | October challenge ended I would like to thank all those who participated in our October competition! We recorded over 200 runs. Thanks to you, we were able to solve several small problems with the game. Congratulations again to the five winners who will receive a free key. For the curious ones, here is a 25 seconds run :) | — | |
| Community | The October Challenge is waiting for you! This is a free version of the game containing one dungeon. It is not for the weak, the five top players who complete the dungeon with the highest score will win a key to the final game (including the early access version) You have until the end of October to slide to the top of the scoreboard. Have fun! Grab your free copy here: | — | |
| Game update | Version 0.7.5 goes live! We just released a new version that fix some nasty issues and introduce new features, here is a complete changelog: · Reduced audio playback volume on intro · Prevent multiple shake effects when hit by flamethrower · Flamethrower bounding boxes tweaking · Narrator dialogs · Z-sorting issues with some death animations · new trap: Long spinning blades (3 different kinds, flame, blade and ghost) ·… | — | |
| Community | Infinitrap is now available in Early Access After a long period of development, we are proud to present Infinitrap:Rehamstered. Now available in Early Access. If you have any problems with gambling, please contact us. Thank you everyone | — | |
| Game update | The demo got an update! Hi everyone! We got great feedback for our Halloween Demo. We worked hard to release a new revision during the weekend. Here a list of some things we changed: - We removed the camera lead effect - We reworked the jump mechanism. - We fixed collision issues with platforms. - 33% of the introduction movie was cut. - We addes signposts to give some hints. - The levels were modified to make them ea… | — | |
| Community | Halloween Demo released Hi everyone, You want to see the game in action? We made a 5 levels DEMO just for you :) The demo can be downloaded at: Have fun dying! | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.