Gravia
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
114 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
114 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | v0.13.1 - Major change to "Bracing" Things just got less frustrating. Previously, you could hold the Shift key to "Brace", which would make you resist forces (like Rift forces) and stay in one spot more easily. Not bracing usually meant getting pulled into a Rift, or flung all over the place. But I realized that A) New players didn't really understand this concept, and didn't use it enough, and got frustrated, and B) By the later… | 16241339 | |
| Game update | v0.13.0 - Three new levels, and major changes to the Demo The big feature in 0.13 is the addition of three new levels towards the start of the game. Look for "Tunnel Vision", "Run the Gauntlet", and "Virtual Velocity" in the level selection list, near the top. These new levels extend the initial "Orientation Course" portion of the game, and are now included in the Demo. The Demo used to be a single level, taking maybe 5-10 minutes on average. The Demo… | 16169117 | |
| Game update | v0.12.2 - More cutscene/story content This release brings the story up to the end of the Advanced Training section of the game, which means about half of the existing levels now have their story content. | 15415492 | |
| Game update | 0.12.1-f2 - Bug fix for Research Labs levels This is a minor bug fix release, which corrects a serious bug occurring in levels like "Red Shift". | 15038975 | |
| Game update | v0.12.1 - 8 new "Hard Mode" levels 8 more levels have had Hard Mode versions added. Look for them under the Challenge Modes menu. | 14517910 | |
| Game update | v0.12.0 - New story dialogues, one new level, and 6 new 'Hard Mode' levels. The main Story now runs up through the level 'Full Swing'. One brand-new level has been added to the 'Advanced Training' section, named 'Logic Gates'. And 6 levels have been upgraded with a 'Hard Mode' version. | 14336524 | |
| Game update | v0.11 - Introducing "Hard Mode" This update isn't for everyone... It introduces the start of a new layer of the game, where existing levels have had the difficulty ramped up to 11. Have fun revisiting familiar levels that now contain new and extreme challenges. I'm eventually planning on unlocking "Hard Mode" as a kind of "New Game+" feature, after you finish the game under its standard difficulty. But for now, in order to ma… | 13527629 | |
| Game update | v0.10.0 - Major update with the start of the Story Character dialogue (with professional voice acting) has been added to the first 12 levels or so, with more to come in future updates. Each new major update will continue the story. This release also includes a ton of other smaller changes, new secrets, major performance improvements. Gravia now has about 65 levels, over 80 secrets to be found, with more to come. | 13045164 | |
| Game update | v0.9.3: Three new levels: 'Heat Sink', 'Firepower' and 'Stop, Drop & Roll' This release adds three more levels in the Reactor Core area, with a new "fire tunnel" mechanic. | 11421315 | |
| Game update | v0.9.2-f1 Just a small release with some bug fixes, visual improvements, and a bit more content in the Reactor Area section. | 10858518 | |
| Game update | v0.9.2 - One new level: "Drag & Drop" This release adds a new level to the Reactor Area, "Drag & Drop". (Note that this level was placed prior to the previous new level, so look for it in the Level Selection if you've already played "Pair Formation".) | 10805034 | |
| Game update | v0.9.1 - One new level: "Pair Formation" Another level added towards the end of the game in the Reactor Core area. | 10701925 | |
| Game update | v0.9.0 - One new level, "Low Maintenance" This update mainly adds one new level: "Low Maintenance". | 10655642 | |
| Game update | v0.8.14 - Two new levels: "T-Minus" and "Lift Off" This release mainly adds two new levels at the end of the game. "T-Minus" tests your ability with Attractor Surfaces, and "Lift Off" is... a bit different... | 10227191 | |
| Game update | v0.8.13 - Weekly Time Trial At the top of the Time Trial screen is the option to play the Weekly challenge. This is a procedurally generated level that changes each week. Compete for first place in this week's challenge before it goes away. | 9342728 | |
| Game update | v0.8.12-f3 Very small release in terms of functionality, but this release is the first built under Unity 2021 (compared to Unity 2019 for all previous versions.) | 9023537 | |
| Game update | v0.8.12 - One new level: "Strange Attractors" This release adds one new level in the Core Research area, 'Strange Attractors'. | 8994130 | |
| Game update | v0.8.11 - One new level: "Reverse Engineering" This release adds one new level in the Core Research area, 'Reverse Engineering' | 8872328 | |
| Game update | v0.8.10-f3 - Small update with one new level This small release adds one new level, "Ball Lightning", to the Research labs area. | 8703190 | |
| Game update | v0.8.10: New level - "Standard Model" This release adds a new level in the Core Research area, 'Standard Model', along with some bug fixes and improvements based on feedback. | 8619745 | |
| Game update | v0.8.9 - Visual redesign of Basic Assessment and Combat Scenarios areas. In order to differentiate Gravia's visual aesthetic, I've redesigned two areas of the game that were looking the worst or just generic. Other bug fixes and improvements based on playtesting. | 8485827 | |
| Game update | v0.8.8 - A huge batch of improvements and bug fixes based on recent playtesting A big batch of changes based on February 2022 playtesting. Some of the key new features are: Improved subtitle options and improved destruction on rocky debris. The Basic Assessment course section of the game has also been consolidated and trimmed down, to keep that portion engaging. | 8324756 | |
| Game update | v0.8.6 - Two new levels: 'Ground Zero' and 'Red Shift' This release mainly adds two new levels to the game. 'Ground Zero' is part of the Combat Scenarios section, while 'Red Shift' is in the 'Core Research' area. | 8149668 | |
| Game update | v0.8.5 - Added "Ghosts" to Challenge Mode This is a relatively small release, with the main new feature being "ghosts" being added to both Time Trial and Collector Mode level. "Ghosts" represent your personal best run in a level. When replaying one of these levels, your "ghost" will run through it, doing the same things it did in your best run. The purpose of the ghost is to give you a better sense of how you're doing compared to your… | 8052294 | |
| Game update | v0.8.4 - Introducing "Collector Mode" The Main Menu now shows a 'Challenge Modes' button, which replaces the old 'Time Trial' button. The Challenge Modes screen lets you play either Time Trial levels, or the new 'Collector Mode' levels. Collector Mode levels are completely new levels where you rush to 'collect' as many of the spheres as you can before time runs out. Steam Leaderboard support is included for this mode. This release… | 8028041 | |
| Game update | v0.8.3 - Time Trial Leaderboards The "Time Trial" game mode now uses the Steam Leaderboard system to show you how you rank against players from around the world. Time Trial is also available much earlier in the game now, unlocking after you complete the first "tutorial" level. Let's see who's fastest. | 7907662 | |
| Game update | v0.8.2 - Added two new "micro-gravity" levels in the Advanced Training area Added two new levels, "Floating Point" and "Orbital Mechanic", to the Advanced Training portion of the game. Also added a loading bar when loading levels, to let players with slower systems know that progress is occurring. See full patch notes in game. | 7871512 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.