Tranzient
Last seen
0Sampled 1 hour ago · not a live figure
—of peak
All-time peak
028 Sep 2026
Last seen
0Sampled 1 hour ago · not a live figure
All-time peak
028 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix 1.33.00.00 - Added spotlight option to camera - Added spotlight to avatar chooser mirror so you can always see the avatar reflection - Option in settings for Grab = Trigger, this means Grab is the same as trigger, and handles are displayed to pickup items. This is easier to use for some cases and much better with hand tracking where detection of pinch vs grab can be ambiguous - You can now grab the titleb… | 18471654 | |
| Game update | Hotfix update - Fluid synth changed to use DLLs on Windows - Rebuilt Cyberclub lighting - Unreal 5.5.4 - Oculus v74.1 | 17888298 | |
| Game update | Minor update - Fixed start position in onboarding | 17639694 | |
| Game update | Hotfix 1.28.00.14 Optimisations · Better Video lighting · Updated Quest 3 controller in startup tutorial · Fixed initial speech late in startup tutorial · Content browser now only ticks when visible · Avatar recorded avatars no RPM tick or spring arm tick ( massive improvement in tutorials) · Optimised ready player me popup dialog · Fixed performance in Main Tutorial ticking multiple avatars · Dropped max resolu… | 17603140 | |
| Game update | Hotfix better visuals - Fixes visual glitches in the right eye when moving in detailed scenes like City or Cathedral - Update to v71 Oculus fork | 16499128 | |
| Game update | Minor update Changed user file scanning on startup | 16289995 | |
| Game update | Hotfix PC Catchup - Catchup from stand-alone release - Added Launch Quantize to all audio and synths - Added auto next on scenes for playthrough of songs - Improved seamless playback between scenes/clips - Added the ability to set the original tempo of a clip (click on the original tempo in the clip settings to adjust) - Made loop syncing to global tempo optional - Fixed switching one-shot on and off - Added arp… | 16287217 | |
| Game update | Hotfix 1.19.00.04 - Catch up with stand-alone version - Avatar recorder refresh, mirror mode, pickup recording, improved sync of audio recordings - Avatar glitches cleaned up | 14479899 | |
| Game update | Hotfix 1.17.00.07 - New ready player me rig with better IK, crouching, fix for mouths on newer avatars - Fixed right eye pop-in at the edge of the scenes when moving rapidly | 14174968 | |
| Game update | Hotfix: Clearer anti-aliasing - UE version 5.3.2 - Clearer anti-aliasing - New waveform shader - Better GPU performance - Fixed desert bloom too high | 13713678 | |
| Game update | Hotfix - UE5.3 Oculus fork - Rebuilt with Oculus Fork - Fixed tutorials bot triggering the wrong menus | 12739418 | |
| Game update | Fixed tutorial hands Minor fix | 12612267 | |
| Game update | Minor bump Fast quantize on step seq | 12591845 | |
| Game update | Minor tweak - Fixed VR low resolution on initial installs | 12591095 | |
| Game update | Hotfix 1.12.00.1 - Themes and bug fixes - UE 5.3.1 Vanilla OpenXR version - Content browsing for decks and loops and samples has better layout - Initial scale of all items smaller - New themes system for style of playable items select themes in the settings - Fixed knobs could flip to the left on initial grab - Fixed DJ Faders not smooth - Fixed Starting a clip in a stack of clips on the beat could glitch, now quantizes to the next b… | 12582443 | |
| Game update | Hotfix: animation tweaks animation tweaks for legless avatars | 12273076 | |
| Major update | The Unreal Engine 5.3 Update Unreal Engine 5.3 PC release This is a major update to Tranzient, built with the latest version of Unreal Engine. · Much better/smoother rendering performance · Snap turn no longer blinks/goes to black · Added cube and sphere options to Video · Video performance improved, no longer goes into high speed seek mode on tempo change | 10416985 | |
| Game update | Hotfix: UE 5.3: - Better waveforms - Cube and Sphere for Video shapes - Better rendering performance - Improved ReadyPlayerMe arms | 12247997 | |
| Game update | Hotifx 1.09.00.20 Hotfix: - Fixed low FPS after undoing/redoing many times with the DJ Decks visible. - Fixed display glitch on DJ deck EQ knobs after undo. | 11953180 | |
| Game update | Hotfix 1.09.00.17 - User video support - Added ability to load videos from disk, choose browse from the video popup info window - Fixed wrong thumbnails for Spark VFX and the Mephisto Avatar | 11892970 | |
| Game update | Feature update 1.09.00.15 - Fixed corrupted worlds Bedroom and Water Mill that caused a crash on load (unreal crash dialog) - Added thumbnails for Avatar, VFX and Video browsing dialogs. - New avatar browser dialog with mirror attached - New Videos added - New VFX added (reactive set) - New Worlds added (Planets, more low fi worlds) - User audio is now scanned the first time you open the samples and loops browser - The… | 11838607 | |
| Game update | Hotfiix: DJ mixer and new Videos - Added 8 new videos - Updated DJ mixer to be a traditional DJ mixer layout - Fixed glitch on unmuting top level loops | 11328074 | |
| Game update | Hotfix + new VFX - Fixed step sequencer not loading from old template files - Smooth loading of VFX (Async loading) - New set of audio reactive VFX added - User audio now loaded on first open of the browser with progress on the HUD | 11220133 | |
| Game update | Minor change Fixed hang when changing tempo on non synced videos | 11197504 | |
| Game update | Hotfix - Video improvements - Video sync and length improved - Help videos now launched as an embedded browser | 11163375 | |
| Game update | Hotfix 1.07.00.25 - Reverted to original ogg for audio file format saves 1Gb disk space - Offline timestretch is now high quality - Fixed playback glitches when starting a scene that has duplicate cues already playing in realtime time stretch - Fixed clip lengths and waveform durations when timestretched - Fixed not auto saving scene on exiting app | 11052569 | |
| Game update | 1.07.00.15 - Meta Quest Pro support | 10920286 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.