Time (UTC)SourceWhat changedAddedEditedRemovedReference
16 Sep 2026
News"Special Move" Update!———Game update
Game update · published 16 Sep 2026, 13:51:02 UTC
"Special Move" Update!
Hey yall, Alex here! Just pushing a small update this week. There's been a hidden feature in the game for a while now where if you press "T" or click both sticks at the same time, Ollie does a *toot*! I've made this little gag less hidden, by adding a Special Move dropdown to the controls settings, you can now switch between Toot and Dodge Roll, which will affect the action when you press this…
Hey, Alex here! Just pushed a small update that fixes some issues that were reported in the discord about the input remapper. I want to give a quick shout-out to pbb8 and Spagettd, who have been speed running Ollie-Oop for a couple years at this point, they've been super great and so much fun to watch! There's two upcoming speed runs that I wanted to get this fix out before. Gamers Against Suic…
There was a small bug where if you let the attract mode play at the main menu, you couldn't get out of it and had to force close the game. I removed the attract mode for now!
Happy Summer everyone! In case you missed it, Ollie-Oop is in the Steam Summer Sale , at a record low price 50% off ! If you haven't snagged it yet, now is the perfect time to dive in! I just pushed an update with a couple fun summer-y features! Enjoy! · A new water wings cosmetic item · Ollie's neighbors got a pool! Go check it out in the Cul-de-sac! Thanks for checking it out, hope you have a…
✨1.2 Patch Notes✨ Hey y'all! It's been a minute! Since last update I was working on getting the game out on Nintendo Switch, which is now done , tell your friends! While working on that update, I improved a few things in the game that I wanted to bring to the Steam version as well. It's mostly a technical/stability update but I added a few goodies as well! Here's what we've got: 🎩New cosmetics…
Major update · published 13 Mar 2025, 17:44:17 UTC
Ollie-Oop 1.1 Update
Happy Spring! There's a new Ollie-Oop update to celebrate! I've been getting requests for a better way to track in-game progress, so I've spent a bunch of time rethinking those systems. Additionally, I've done a huge rework on the movement mechanics in general, so you should see a big improvement on how it feels to scoot around the levels, get huge air, do tricks, grinds, etc! Check it out! · P…
Fixed some localization related issues for non-english players · Fixed some grab, interact, throw logic · Fixed a potential mission softlock in Kingdom of the Muddy Paws · Put text on the Muddypaws signs to help guide around the level · Added tennis balls to the tennis court in the tutorial
Yes it's true! We're scooting out of Early Access and into 1.0! On December 5th, the new level will drop, and the game will be content complete! This patch includes some teaser content ;) and all the bug fixes I've worked out along the way in getting the game ready for full release! Many updates to the grind system to just make it feel really nice Some new hats Mission structure updates, and pr…
🐸Added froggy hat and boots to coencide with the Wholesome Games Celebration 🛹Fixed some grind issues with longer rails ✨Various bug fixes revolving around player physics and movement system 🐟Fish Eye item added to all scenes instead of just Skate Park level. 🐾Pause (Paws?) menu updates! It's now easier to see your collectibles, and the settings menus have been cleaned up too. 🎵 Music has…
Fixed some save file garbage issues · Replaced the pupperwave mountain shader with one that compiles properly on Mac · Added a toggleable fisheye camera effect to the Skate Bark level, and of course the fish NPC to interact with as a toggle! 🐟👀 · Added steam presence for the skate bark level · Added a new achievement to doggerton
Happy July everyone! I've got some new content to share! New Level! I added a fun sized new level, "Extreme Skate Bark"! No missions, just kind of a fun sandboxy level to skate around on, I felt like the game probably should have a legitimate skate park level, so I put one together mostly out of stuff I already had, and some really basic geometry :) Zoomies! Now you can use the D-pad or mouse s…
Happy Summer! This update contains many various improvements, first major update in over a year! There's lots to check out, let's shred into it! Grinding System The rail and grinding system has been totally overhauled, and should be much more functional now, in addition, all the levels have gotten a bunch of new rails to grind for style, or for getting around easier! Spinnies Along with the gri…
Major update · published 20 Oct 2022, 14:12:14 UTC
Paws Attacks!
Explore the surface of Mars! Ollie is going on his grandest adventure yet! Let's go to Mars and have an interstellar good time! Meet our new friend, Rover Rover is a small, friendly little pal who got distracted on their mission, and ran out of batteries! Scour the surface of the planet for some batteries to get Rover back on the hunt for delicious cheese! Operate advanced technology Power up t…
As noted in the previous announcement, the Pupperwave update is here! First new map! Patch notes: · New map, Pupperwave! · Trick system, score points by spinning, barking, and grinding with the new... · Grind system! It's been redone and is a lot more fun to do now · 3 new hats! The Drink Hat, Visor, and (for safety) the bike helmet! · A couple new skateboard deck skins · Loading screen redesig…
Major update · published 24 Feb 2022, 20:06:43 UTC
Pupperwave Update
Hi Friends! It's been a few weeks now since I've released an update, and since things have cooled down after launch back in November, we've been working on a shiny new level that we're really excited about! New Level: Pupperwave A new level, featuring v a p o r w a v e aesthetics! Surf the checkerboard ocean, discover marble structures in the sky, or get lost in the trippy glass mirror maze, an…
Hi friends! Very small fix today, only thing changed is a fix for a hidden achievement related to some underwater activities The achievement was bugged before and not ever popping for anyone, but now it should be fixed! Try spending some time underwater :) More updates soon, scoot on! -Alex
Howdy friends! Next hotfix is here! This time I worked to make a new control remapper, and fix up a variety of bugs yall have sent my way. Here's the list! · Added an alternate path to culdesac roof · New controls remapper · Replaced the little dynamites near the mineshaft with a dynamite box that respawns dynamites once they're used up. · Fixed up the camera sensitivity slider · Reworked the t…
Howdy skaters! Just a small update today, I mainly wanted to fix the race in Doggerton, which had a few bugs going on that I had to work out. I've got more updates but I wanted to get this one out before the weekend so the race is at least possible :P Here's a list of all the changes: · Fixed a bunch of bugs related to the doggerton race · Changed the keyboard mapping so that up/down arrow keys…
First stability patch! Thanks for being here early, and hanging on with me while I fix some of the more major bugs. It's only day 2 and I have a lot more work to do but I hope you are all having fun with the game so far! Here's the things included in this patch: · Fixed soccer shootout mission in Culdesac · Fixed issue where some achievements weren't unlocking · Fixed camera sensitivity slider…