Owl Watch
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
012 Sep 2026
| Published | Title | Build |
|---|---|---|
| v1.02 - Hotfixes Heyo! Short update, but a critical one! Some players have experienced falling in an endless loop after dying, and this should no longer happen! In addition I made some minor adjustments to the levels in the ocean and desert area, nothing big tho. Some models vanished somehow and made some spots look weird lol. The big yellow crystal in desert also acted funky but that's fixed now. That's it for… | 3352007 | |
| v1.01 - Performance, Color adjustment & bug fixes Heyo! First of all, thanks to everyone for playing our game and providing us with your feedback, we highly appreciate it! So yeah, let's take a look at the notes! Fixes -Wolves in the forest level have been polished and tweaked and should now behave properly -Crystal devices should now move and rotate properly -Removed death SFX -Adjusted Portal size -Increased Crystal pickup collider -Increase… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 29 Nov 2018 | Thu | 19:29 | v1.02 - Hotfixes | 3352007 | public | 1 | — |