Z Dawn
Playing now
1+0 vs. yesterday
0.1%of peak
All-time peak
716May 2026
Playing now
1+0 vs. yesterday
All-time peak
716May 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Esports | Paths & Danger, game just release! Greetings! For all fans of Z Dawn, we recently released the game Paths & Danger. Paths & Danger is a procedural turn-based RPG with a more simplistic approach to the tactical genre. Join in on an adventure where you must gather a balanced group of heroes to embark on a series of jobs and quests and uncover the great mystery surrounding the province of Westwall. Get Paths & Danger with a release… | — | |
| Esports | Paths & Danger, game just release! Greetings! For all fans of Z Dawn, we recently released the game Paths & Danger. Paths & Danger is a procedural turn-based RPG with a more simplistic approach to the tactical genre. Join in on an adventure where you must gather a balanced group of heroes to embark on a series of jobs and quests and uncover the great mystery surrounding the province of Westwall. Get Paths & Danger with a release… | — | |
| Community | Announcement: Paths & Danger Greetings! For all fans of Z Dawn, we recently launched an Indiegogo Campaign for our upcoming game Paths & Danger. We are here to ask all of our fans of Z Dawn to help us in this campaign. With the Level I perk you get another copy of Z Dawn along with the other 2 keys of another two of our games, Expect the Unexpected and Dungeons of Hell. Our campaign link Paths & Danger - Indiegogo Campaign… | — | |
| In-game event | #37 Patch Greetings! Mainly a patch to address issues, there's some new stuff too. Check it out! -Fixed Guard Dog perks incorrect values -Fixed a possible memory leak on long sessions -Fixed a bug that would allow items to be equipped on dogs -Fixed possible bug causing survivors' stats to appear as dogs -Fixed a few typos -Fixed an error displaying negative action points after building a farm -Correctly… | — | |
| In-game event | #36 Patch/Update Greetings! An update bringing our dog's friend in! - Added 3 different dogs to the game, each breed has its own unique bonus, also dogs have a separate list of perks for their own and are very helpful in finding items. Dogs can be found at the shack events, for that you need to have a radio tower. - Added all the 40 different characters available to be used from the beginning of a new game. - F… | — | |
| In-game event | #35 Patch/Update Greetings! A small update/patch for some issues. Check it out! - Added new game mode, VIP mode, a character is selected from the start and can't die otherwise the game will be over. - Added a starting option to disable the Zombie Brute invasion with 4 different alternatives OFF/ Rare / Standard / Often. - Added a starting option to disable survivors from getting infected. - Added Fruits, that c… | — | |
| In-game event | #34 Patch/Update Greetings! A small update/patch for some issues. Check it out! - Bug preventing cars to be pushed to a tile with a player group - Bug preventing cars to be pushed to a player encampment with a player group - Increased max fuel allowed for cars and max charge for the EV car - EV car recharges faster - Friendly NPC groups come to your encampment to offer trades or may offer trades on random encou… | — | |
| In-game event | #33 Patch/Update Hello friends, check out the updated list! - Max number of survivors increased from 20 to 30 - Motion sensors will now notify when zombies are nearby your encampment - Trading with NPC survivors groups will now use your encampment resources instead of having to carry the resources with you to make trades. - Craft the following resources at the workshop, tools, mechanic pieces and circuits. - Cr… | — | |
| In-game event | #32 Patch/Update Hello friends, check out the updated list! - Day/Night Cycle - Binoculars +1 line of sight - Police Vest -1 damage from firearms - BulletProof Vest -2 damage from firearms - Night Vision Goggles eliminates night negative bonus - Added larger maps options , the standard was the original that you previously could play - Added zoom feature - Performance increased - Change notifications colors - Fi… | — | |
| In-game event | #31 Patch/Update Greetings! Another update bringing a new Zombie to fight! The Puker! Ewwww! So grosss! Added a few new features and many bugs fixed, check it out. - Added nee zombie type, the puker, his special abilities consists of throwing vomit at your survivors, blinding them, which will render them unable to attack for a few turns. - Added Addiction temporary perk if too many pills are consumed by a survi… | — | |
| Major update | #30 Update/Patch Greetings! First major update of the year. This update brings cars to the game, usable cars, bringing new gameplay strategies to Z Dawn. As you might know, cars were points of interest to get some loot or to get events, now cars ca be pushed, enter and exit depending on their state. Only cars in good condition can be used, those in bad shape can only be pushed to the player garage to be repaire… | — | |
| In-game event | #29 Patch Greetings! Mainly a patch to address issues, there's some new stuff too. Check it out! - Added a Button to swap to alternative weapons for all survivors in the group - Added User Interface scale on Options Panel - Equipped weapons will display on the survivor portrait - Added a visual effect when the farms are not being provided with water - Added 2560x1440 resolution but removed 4K (still need… | — | |
| In-game event | #28 Patch/Update Greetings! First patch/update of the year! Added a few new features and many bugs fixed, check it out. - Improved tutorial and survival book - Added Raze Encampment feature to get rid of NPC camps - You can now update the water tower. Upon upgrading you will be able to build a second row of farms around the encampment. They can be built exactly like common farms. - Visual upgrade to the farms -… | — | |
| In-game event | #27 Patch - Happy Winterfest Holidays! Greetings! This is a minor update mainly for bug correction and adding some features to improve the gameplay. I would like to give a ːd4rkheartː big thanks ːcolorheartː for everyone that contributed and contributes to their feedbacks and bug reporting. - Another option to transfer all items directly to the encampment storage, if there's at least 1 survivor at the encampment - Added 1 new event… | — | |
| In-game event | #26 Patch/Update Greetings! Another patch/update focusing on correcting all those bugs reported and many others. Added a few new features to improve the gameplay too, check it out! - Added option to set the default starting game options - Aesthetics updates to locations images - Added new profession: Priest - Added 2 new events - Individual Survivor Stats like zombies killed and many others - Added button to ch… | — | |
| Sale | Z Dawn - Full Release 30% OFF Time to announce the official release of Z Dawn. The game is no longer in a phase of design or in a beta phase, after so many days of EA of work (almost 2.5 years) since was started to build, time has come for a full release. All the polishing need, all the feedback was given by everyone has helped to put the game as what is now, obviously doesn't mean it ends here, otherwise, the game will be… | — | |
| Major update | #25 Patch/Update - Big aesthetics upgrade Greetings! Another great patch/update focusing on improving the game aesthetics, correcting all those bugs reported and new features. THere's been an entire overhaul on all game assets. The game will look completely different. - Completely new game Aesthetics - Added new natural tile type - Added new unmarked locations - Added Focus and Follow Group button - Added zombies killed on the encampme… | — | |
| In-game event | #24 Patch/Update Greetings! Another patch/update focusing on correcting all those bugs reported and many others. Added a few new features to improve the gameplay too, check it out! - Added Headwear/Helmet slot, no more equip two helmets on the same survivor, each item now it is where should be - Added an alternative weapon slot, to quickly change the current weapon in use of a survivor - Added new helmets and a… | — | |
| In-game event | #23 Update/Patch Greetings! Another update/patch that brings shiny new stuff. New extra game options to customize your game, new upgrades to buildings and a lot more, check it out! - Added a New possible ending - Added an Objectives Panel, so you can keep track of the state of an ending - Added Auto-Feed individually and the threshold that will trigger it in the Options Panel - Locations and NPC Camps finder Pa… | — | |
| In-game event | #22 Patch/Minor Update Greetings! Mainly a patch to address issues that were created on the previous version, there's some new stuff too but it's essentially a patch. Check it out! - Option to keep playing after ending - Brute will now have a special ability when attacking encampments - The game would show the ending event after refueling the plane - Would not display the available ending event in the airport Explore… | — | |
| In-game event | #21 Update/Patch Greetings! Another update/patch brings new stuff focusing on NPC Survivors adding diplomacy options when interacting with them. Check it out! - Diplomacy Panel when interacting with NPC Survivors - Added new lootable location - 4K Screen Support - New Event on a plane crash - Added Auto Feed option on Encampment (as long as there is food available on the camp survivors will auto feed) - Added h… | — | |
| Sale | Z Dawn - Halloween Update Greetings everyone! Just in time for the spirit of Halloween, yesterday's major update brings tons of new stuff to do. Find the special item design specially for this year Halloween. Get Z Dawn with a 30% discount! | — | |
| In-game event | #20 Update/Patch Greetings! Another major update/patch brings new stuff and a lot of game improvements. Check it out! - New weapons Minigun and Proximity Mine - New craftable weapons added - Added more survivor character to play it - Added one possible ending sequence - Added new Aiport Location (point of interest) - Added the Advanced Radio Tower so you can call the military and initiate an ending sequence wit… | — | |
| In-game event | #19 Update/Patch Greetings! Update/Patch bring new stuff and many game improvements. Some features were good suggestions by the community. Check it out! - Auto-move to target added - Upgrades on workshop added (added a few mods to enhance firearms) - New silenced weapons that will not make noise when attacking - Right-click on any survivor card to disable to attack (to keep low health survivors from attacking)… | — | |
| In-game event | #18 Update/Patch Greetings! Update/Patch mainly to address bugs reported and many improvements for the game. Check it out! - Memory leaks that lead to disappearing items and/or invisible groups attacking - Wood houses bonus applying to groups outside of the encampment - Random events and encounters not happening after reaching the max limit of characters - Double crafting skill bonus counting as 2 persons while… | — | |
| In-game event | #17 Update/Patch New update/patch just coming out. Check it out! Fixed - Upon the game ends, could pass turns - Survivors could end up without any limbs - Bug where newly spawned zombies would always charge at player character group, even if no in line of sight - newly spawned zombies would show up even if not in line of sight New - Added hungry stat to the group list of survivor, to keep an eye of that element… | — | |
| Community | #16 Update/Patch New update/patch just coming out. Check it out! - Displaying wrong tooltip on equipped items, instead of showing STR (Strength displayed SPD (Speed) - Red cans of food were restoring hunger to full - Exploring locations displaying values above 100% - Workshop items taking 2 times long - Farms images displaying wrong order - On selecting a zombie group, the grenade option would display - Use Esc… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.