Warhammer: Vermintide 2 SDK
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Mod SDK update for patch 5.1.4 (Necromancer update) Notable changes: · Flow node, Level and Unit resources had their compile resource version updated. Mods that include these resource types will need to be recompiled to be loadable by the game engine. · Mods can include a bundle_stripping.sjson file to specify the root package(s) for their mod. This is not really necessary for mods as of now, but could become useful later on to develop mods that… | 12594842 | |
| Mod SDK update for patch 5.0.3 (Karak Azgaraz update) Notable changes: · The lua_preprocessor_defines.config file is now optional, in order to improve compatibility with older mods that might not include it. · An example mod with custom units has been added added to the SDK directory under mod_examples/. You're allowed to use these assets in your own mods under the terms described by the mod EULA . · Other minor bugfixes & improvements. About modd… | 11810124 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 19 May 2026 | Tue | 08:37 | No patch notes · unannounced build | 23195683 | public | 1 | — |
| 26 Aug 2025 | Tue | 08:21 | No patch notes · unannounced build | 19694831 | last_stable | 1 | — |
| 29 Mar 2023 | Wed | 08:34 | No patch notes · unannounced build | 3107890 | legacy | 1 | — |