bit Dungeon III
Playing now
0−2 vs. yesterday
0.0%of peak
All-time peak
26 Sep 2026
Playing now
0−2 vs. yesterday
All-time peak
26 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update v1.136 Darkworldmajor Update v1.136 Darkworld Added weapon swapping. Added dual rune system. Tweaked underling network layer to be compatible with more network types. Added a system to compare item stat. Fixed various other issues. | — | |
| Update v1.135 v1.135 Fixed an issue with enchant sorting. Fixed an issue with lightning enchants using incorrect sprite. Updated campfire visuals Fixed delayed crate opening. Fixed an issue which caused specific enemies to get stuck. Added third tier to running. Added horse tree breaking on travel run. Added tree fall sound. Adjusted item drops levels for chests, crates, weapon pedestal, quest rewards. Added… | — | |
| Update v1.133 Update v1.133 Fixed an issue with twohand weapon spin attack. Fixed an issue with enemy behavior when player dies. Fixed an issue with selecting certain options. | 9603137 | |
| Update v1.132 Update v1.13 Fixed an issue with selecting certain options. Fixed an issue with quickly changing directions while fighting with mouse controls. Fixed other issues such as horse mounting from the bonfire with touch controls. Fixed an issue with fast attacks and Leon boss. | — | |
| Update v1.13 Update v1.13 Increased loading speed for all platforms. Optimized how different dungeons and overworlds are spawned. Fixed an issue with quest npc’s at high new game plus not spawning correctly. Optimized various spawners. Increased detail on minimap. Fixed an issue for non-host clients having npc mini map icons being incorrect. Separated mini-map icons from respective objects, increases perfor… | — | |
| Hotfix Fixed a Globalization issue with certain geographical regions. Fixed an issue with gaining a corrupted soul online. Fixed an issue with delayed weapon setting for non host clients online. | 8928956 | |
| Update v1.12 Update v1.12 Changes to loading to make it more seamless. Optimized Loading for reduce garbage collections. Took out hybrid networking solution for pc. System to reconnect to server automatically if disconnected. Tweaked drop rates before first boss is defeated. Arrows no longer have a light source. Tweak to portal light. Fixed issues dropping down into a boss room causing light and shadow flic… | — | |
| Update v.1.11 Update v.1.11 Added cross platform multiplayer. Changes to rendering of resolution to be more efficient. Optimized material rendering. Optimized lighting engine. Adjusted Camera Shake. fixed various performance issues with multiplayer. | 8609879 | |
| Update v.1.10major Update v.1.10 Fixed an issue with materials causing a massive memory leak. Fixed an issue where after dying the game would no longer save correctly. Fixed an issue with inconsistent soul spending on statues. Fixed an issue in dungeons where the camera would go from each room back and forth if standing in between the rooms. Fixed inconsistent logic with burning items in multiplayer. Fixed an iss… | 8036803 | |
| GUI Update Moved the GUI around to prevent clipping of some item stats. · Removed attack slow down once mana has been used up from quick attacks. | — | |
| Fixes Fix for Sophia causing client player to not be able to attack her when she is outside the sewers. · Fixed issues with dropped on death items not being in the boss room. · Fixed issue that caused Sewer songs to be delayed 30 sec. · Adjusted horse to always spawn by you in the over world if you have him. | — | |
| Fixes Faster dungeon generation. · Fixed the humanoid enemies cape flapping after being killed. · Made it easier to level up at low levels. · Reduced mini boss, boss, and elite monster hp by 25%. · Increased instant attack timer. · Removed armor from black demon. | — | |
| Update Removed casual characters, there is now an option to turn online off and on in the options now. · Fixed issues with bosses and text dialogue. · Fixed two hand running charged spin attacks not working correctly. · Black smith GUI fixes. · Further optimized performance. | — | |
| Fixes Fix for leaving bosses and returning to them and they are defeated. · Changed controller controls: Xbox controller Y button now drops items and the B button closes inventory. | — | |
| Elite Monsters Elites only spawn after defeating the first boss. · New achievement for defeating 25 elites. · Fix some issues with mini map icons appearing correctly. · Tweaked the camera zoom. · Optimization for loading and combat on lower end systems. | — | |
| Update V1.07 Multiplayer · Blue souls no longer drop items on death in multiplayer. · Synced over world dungeon status in multiplayer. · Fix for client offhand magic bolt using main hand weapon rarity type. · All quest share exp in multiplayer. · PVP Blocking other players will now stun them. Combat changes · Quick attacks now drain drain stamina. · Quick attacks now have a .1s refresh timer. · Stamina now… | — | |
| Update Added Zoom option in the video settings. · Fix for berserker rune great weapons sheating. · Running charge shields now stun correctly. · Fixed soul colors being lost on drop. · Increased enemy health. · Random npc's now are different races. | — | |
| Fix Update Better movement with mouse point and click controls. · Added back in quick attacks when clicking during combat. · Fixed issue with blacksmith and old items. · Improved directional blocking. · You no longer attack when using the portal crystal. · Moving around in your inventory is now continuous. | — | |
| Update v.1.06 Improved overworld and dungeon generation. Faster loading. Updated UI, quick comparing dropped items. Casual characters can now perma-die. Dropped items on death will remain where the player died. Overworld master npc now give random kill quests. All npcs now have mini map icons. Skeleton master, Leontocephaline, Fire Nob Glob have new attacks. Running is now gradual. Running charges up your ch… | — | |
| Fixes Better generation reloading. Master of runes renamed. Fixed audio at full volume being too loud. Better transitions between biomes. Enchants showing with quick attacks. | — | |
| Basic combat update. Update: Combat, instantly chains into next attack. | — | |
| Update: Fixes Fixes: Click spin attack for mouse controls. Dismount from house mouse fix. Boss mouse interaction issue fixed. Control call-outs polish. Sprite edits. Rock worms escaping fix. Berserk 1hblade fix. Storage House edit. Better transitions from biomes. Npc GUI text fixes. | — | |
| Update: Map Zooming Map zooming in an out with right thumb stick up and down, or mouse scroll. | — | |
| Update: Item level requirement. Item level requirement based off NG. Scaling merchant chest cost. Merchant will now respawn peaceful if attacked. Fix for vibration getting stuck. Mouse clicking on bonfire fix. | — | |
| Update: Quest Log Added quest log. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 16 Feb 2023 | Thu | 23:24 | No patch notes · unannounced build | 10570959 | public | 2 | — |