CONCLUSE
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
50Jul 2018
Playing now
0+0 vs. yesterday
All-time peak
50Jul 2018
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | The Emulator - Our Second Steam Release Our second game, The Emulator , is now available on Steam! The Emulator plays similar to Concluse with a first person perspective but with a much more imminent threat. Explore a house and its secrets as you try to survive the night. There are 4 very different alternate endings, each with their own unique cutscenes. Get the game for free here: Happy Holidays! | — | |
| Community | We're on Patreon! (Plus a New Free Horror Title) Patreon We had some awesome fans in the past who asked about ways to donate and/or support us and the creation of Concluse 2 , and we'd like to share that we now have a Patreon. The Patreon is a way to support us in the form of a monthly subscription, while getting various rewards based off the amount pledged. Rewards can include access to patron-only posts (like behind the scenes looks at Conc… | — | |
| Community | Patch Notes 5 - Higher Res Notes, 60+ FPS, Fixed Inverted Option While hard at work with CONCLUSE 2 , we wanted to address some of the last remaining issues players have reported in the past with CONCLUSE . The biggest of those being the hard to read notes. We have redone all of the ones we felt had been the most reported and caused the most difficulty in game. Below you can see a before and after of the 'infamous' sewer puzzle note: The other two changes in… | — | |
| Community | Concluse 2 - First Screenshots Released The first CONCLUSE 2 screenshots were tweeted out yesterday on Jon's twitter @Snowspot : You can view that tweet here . We hope you guys enjoy this little peek into what is to come. | — | |
| Community | CONCLUSE GooglePlay Launch UPDATE: Full mobile version now free. It has been exactly a month since we announced that Concluse was going to be making its way to GooglePlay , and I'm very excited to announce that the game is now available for download. The paid full version is a way to support us devs while we're working on Concluse 2 as well as a new way to experience the universe of Concluse . Get the full version while… | — | |
| Community | What's Next? Now that CONCLUSE boasts an options menu and has received 3 other patches addressing all of the bugs we've had reported, Jon and I have begun to take the next step in CONCLUSE 's journey. Or should I say two steps.. CONCLUSE has always been larger than the scope of what is in this release, and with the amazing reception we've had thus far it likely won't come as a surprise that we have started… | — | |
| Community | Patch 4 Hotfix Just a few things we had to update to work with the 16:9 resolutions introduced by the 4th patch. Potential spoilers. · Hidden sewer grain overlay fixed for 16:9 ratio. · Twisted sewer start/cover black image fixed for 16:9 ratio. · Hopital interior note about rat's background fixed for 16:9 ratio. | — | |
| Game update | Patch Notes 4 - Windowed Mode; Invert Mouse/Look X,Y; Resolution Options Introducing the 'Options Patch', while these options likely should have been included with release, they're here now. We know that some of our players have a hard time seeing what's going on with the very low default resolution, and that other players resolutions are stretching to a 16:9 ratio regardless. Now there are 5 resolution options to choose, ranging from the default 472x319 up to 1920x… | — | |
| Community | Community Event Conclusion Well it has been a week since we announced the fan community fan art event! We were very happy with the outcome, with over 10 pieces of artwork submitted to enhance our community hub. We had everything from memes, to sketches, to full blown 3d renderings. With that said it's time to announce our winner: 12th Path to Daisy - by Raincoat We loved all the submissions, but this one had me checking… | — | |
| Community | Patch Notes 3 Game resolution stretching causing cutscenes to not fit the screen and showing the players surroundings has been fixed. The cutscenes now stretch to match the games aspect ratio, which means they should fit whether you experience the stretched ratio or not. · Burned hand caption in sewer goes away now after the sewer draining cutscene plays. · Made hidden sewer lid easier to interact with. · Re… | — | |
| Community | Community Event - Win a CONCLUSE T-Shirt We have been very lucky to have a fantastic first week after the games release, and would like to celebrate with the awesome community that has sprung up here on Steam. We have discussions, screenshots, guides, and a video or two, but our community hub is lacking one thing... Fan Art! The one thing we don't have in our community hub is fan art, and we feel confident that some of our community m… | — | |
| Game update | Patch Notes 2 Fixed flashlight button not always toggling correctly. · Men's bathroom door no longer requires the utility key. · Numbered all of the herbs. · Fixed highway gate animation glitch. · Plow doors and panels easier to interact with. · Can no longer jump up and get herb 4 from under the platform it is on. · Can not jump up onto the plow. · Can not jump up the door to the park. · Can no longer get t… | — | |
| Community | Stuck? Check out this guide by Chiaki Nanami! Concluse is largely a puzzle game, whether you are literally solving a puzzle or just trying to find a key to get to the next area. We are aware that many people may get stuck at various points in the game, and would like to offer help to those people. Luckily, we have a fantastic community member in Chiaki Nanami who has created a guide for the entire game! With nearly 30 hours (as of the time… | — | |
| Game update | Patch Notes 1 Fixed the bug where hitting interact and next at the same time on certain things caused being stuck between alternate camera and on screen text. · Fixed being able to clip into ramp on hospital roof. · Fixed hospital interior interaction issues. · Easier to pick up crowbar. · Easier to pick up employee key. · Easier to pick up LED light. · Hatch to compass room easier to interact with. · Added… | — | |
| Community | Final Trailer Released - Count Down to Game Release Final Trailer At long last the game's final trailer is here. After much hard work on the part of Studio Snowspot , we are proud to present the final trailer. Also, we have announced the winners of our early access soundtrack give away in the video description. 13 Days to Go We're getting close! T Allen Studios is finishing coding and implementing some final 'polish features' like changing foots… | — | |
| Community | 5 Minutes of Gameplay - New Trailer Gameplay has largely been held under wraps with the exception of screenshots, considering all previous teasers/trailers have not shown gameplay footage. That changes today as we provide you a glimpse into 5 minutes of gameplay , just recorded yesterday during testing. Check out the new gameplay trailer below: As always, we thank you for following our progress and hope this new reveal gets you a… | — | |
| Community | Release Date Teaser Release Date As you can now see on the Steam page and in the video above, we now have a public release date. On June 29th , Concluse will be available to download free, as will the official soundtrack. Though the soundtrack will be available on other platforms June 21st for $5.99 as a way of supporting the artists who contributed to it, read the previous article for more information Here . Fina… | — | |
| Community | Soundtrack DLC Page Up & Available for Pre-Order on Several Platforms Intro and Links The Concluse Official Soundtrack now has it's DLC page up and can be added to your Steam wishlist Here . While the soundtrack will be free on Steam and other gaming platforms (likely itch.io), it is also possible to support the amazing artists who composed its tracks by pre-ordering it on a multitude of platforms. These platforms include: · Spotify · Amazon Music · iTunes · Goog… | — | |
| Community | VHS Tape 4 A little something while you wait for the official trailer to come out in the next couple weeks. Also be watching for a detailed announcement for the Concluse Official Soundtrack, coming this week. As always, thanks for following our progress! - T Allen Studios & Studio Snowspot | — | |
| Community | Screenshot Saturday Hey there Concluse fans. We're wrapping up the game, and thought it was time to update some screenshots for the store page. In honor of #ScreenshotSaturday we decided to give you guys some extra screenshots to tide you over as we work on the official trailer. We thank you for following our progress, and hope you enjoyed these screenshots. - T Allen Studios & Studio Snowspot | — | |
| Community | Official Soundtrack Teaser Hey there awesome indie horror fans, we're extremely excited to be releasing Concluse in the near future, and to announce the official Concluse soundtrack. Currently featuring 12 tracks from 6 artists, and growing, we feel the track is the perfect compliment to our game and a great way to reward you players. And it's going to be FREE just like the game. While you're waiting for the Concluse's o… | — | |
| Community | Preparing for Testing Polishing and Visual Updates In the last development log, we shared with you the Sewers of Cordova. Since then a lot of work has gone into polishing all of the other pre-existing game areas, as well as adding a couple new ones. Studio Snowspot has also introduced a couple other visual enhancements that increase immersion. Including rotatable 3d models of item pick ups, along with custom made no… | — | |
| Community | A Journey Into the Darkness Hello and welcome to our first community announcement! For this first announcement we want to give you guys a glimpse into what we've been working on the most over the last week: The Sewers of Cordova Currently featuring approximately 30 minutes of content, the sewers below Cordova have been expanded since the game's original release on the PlayStation. Find keys, solve puzzles, and most import… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.