Panzer War : Definitive Edition
Playing now
32+10 vs. yesterday
35%of peak
All-time peak
92Feb 2026
Playing now
32+10 vs. yesterday
All-time peak
92Feb 2026
| Published | Title | Build |
|---|---|---|
| UI Rework Update & How to Switch Back to the Legacy UImajor Commanders, In the latest update, we have begun a comprehensive UI redesign and restructuring to deliver a more streamlined, unified, and intuitive gameplay experience. This UI overhaul includes: * A fully unified visual style and refined details * Reorganized interface hierarchy and logic * Optimized navigation flow and reduced redundancy * Improved visual clarity and interaction efficiency We… | 22086836 | |
| China’s unmanned vehicle debuted at the September 3rd military parade! | 20170334 | |
| The Chinese Vehicle Expansion Pack has been updated with lighting and hatch The Chinese Vehicle Expansion Pack has been updated with lighting and hatch components. · On PC, lights can be controlled with L for headlights, [ for left turn signal, and ] for right turn signal · The commander will be visible in the hatch if the selected character has a 3D commander model | 19864187 | |
| Kill Information & Camera Shake Added camera shake effect when firing (adjustable shake intensity in settings) · Added detailed kill replay information · Players can now set avatars, titles, and mottos. In multiplayer mode, the killed player will see this information in the replay details · Multiplayer mode now supports network synchronization of ammo racks and shell count (Note: synchronization won't work when playing with c… | 19212821 | |
| Ammunition Reload System Optimization New "Ready Rack" Mechanism A more realistic reloading workflow has been implemented: When shells are stored in the ready rack, reload speed is significantly faster. Once the ready rack is depleted, shells are transferred from other racks, resulting in a slightly longer reload time. The default reload time for ready rack shells has been adjusted for better balance. This mechanism adds strategic… | 19003282 | |
| New Skills ! Satsuki Shinohara New Active Skill: Vehicle Control Allows you to take control of a teammate's vehicle by aiming at it. Activating the skill again returns control to your own vehicle, enabling rapid tactical support and command. Zofia Sikorska New Active Skill: Resupply Replenishes ammunition for nearby allied vehicles within a certain range, ensuring uninterrupted firepower and sustained comba… | 18891275 | |
| Overpressure mechanism Dear Players, We are thrilled to announce the latest update for "Panzer War"! In this update, we have implemented the Kingery-Bulmash formula to achieve a more realistic overpressure mechanism for explosives. Overpressure Mechanism: With the Kingery-Bulmash formula, we have updated the overpressure mechanism generated by explosions. The overpressure mechanism refers to the phenomenon where the… | 15024431 | |
| Bullet Editor You can now customize every parameter of every bullet. | 14952430 | |
| DIY Rules Change For Vehicle Rank Notification Due to the significant time and memory overhead caused by setting rank for individual parts when there are many DIY vehicles, we will be removing the rank settings for each part. In the next game update, you will need to choose new appropriate rank for your DIY vehicles. | — | |
| Workshop Mesh Edit / GLB format Import | 14890726 | |
| The new tankworkshop is here. We have re-worked the tank workshop. · The hierarchy window now lists the parent-child relations of the items. · Added undo/redo functionality. · You can now adjust the fire type to simple, mega, or drum. Here is a notice for controlling the camera. When you want to rotate, you need to hold the right mouse button. | 14853238 | |
| 6/13 Performance update We have re-generated vehicle lods and baked the map into impostor to make graphic render at lower cost. | — | |
| 6/5/2024 Small Patch New Feature: Single-player mode now has tactical commands for nearby AI. Refactor: Modernized replay mode with time bar dragging and multiplayer recording. Overhauled commander mode for free perspective vehicle commands; vehicle state preserved on exit. Revamped vehicle control logic and track system; optimized aerial bomb physics. Redesigned historical battle mode for easier vehicle selection… | — | |
| Fuel Tank Fire Damage & Smoke Grenades Feature New Experimental Features Now Live on Steam! We are thrilled to bring you a suite of new experimental features aimed at elevating your gameplay experience. Here’s what’s new: Fuel Tank Fire Damage: Experience increased realism and tactical depth as nearby modules progressively suffer damage when a fuel tank ignites. Fire Extinguisher Functionality: Address fires swiftly with our new fire exting… | — | |
| Vehicle physic optimization We have change the default collision model of vehicles from boxes to more accurate convex meshes. The vehicle will perform better when colliding other objects. | 13933955 | |
| GamePad Improvement In the new version, we have improved our support for gamepad. And now there is a virtual cursor for the ui. We also improved the default layout for game control. A notice: A key for xbox gamepad and X key for ps gamepad for autoaim for tank | — | |
| New multiplayer mode We have re-made our multi-player mode.We have added capture zone mode and party mode to the multi-player mode. Now when the host left the room, the room will be continued. | — | |
| HD Version Upgrades We have added a new hd map (Sun Temple) for hd version | 13227745 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2026new | Tue | 04:46 | No patch notes · unannounced build | 25179970 | public | 1 | — |
| 8 Sep 2026new | Tue | 04:38 | No patch notes · unannounced build | 25179970 | supertest | 1 | — |
| 8 Sep 2026new | Tue | 02:47 | No patch notes · unannounced build | 25178805 | supertest | 1 | — |
| 6 Sep 2026 | Sun | 14:18 | No patch notes · unannounced build | 25152768 | public | 1 | — |
| 6 Sep 2026 | Sun | 14:18 | No patch notes · unannounced build | 25152768 | supertest | 1 | — |
| 6 Sep 2026 | Sun | 03:53 | No patch notes · unannounced build | 25148271 | public | 1 | — |
| 6 Sep 2026 | Sun | 03:52 | No patch notes · unannounced build | 25148271 | supertest | 1 | — |
| 5 Sep 2026 | Sat | 03:32 | No patch notes · unannounced build | 25136607 | public | 1 | — |