Hunt: Showdown 1896 (Test Server)
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All-time peak
4,431Jul 2021
Playing now
0+0 vs. yesterday
All-time peak
4,431Jul 2021
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update 1.8.1 - Now on Test Server Hunters, Update 1.8.1 is now live on test server and with it comes our new Quest system - "Summons" as well as two new grunt AI variants. Full details can be found below. New Quest System – "Summons" This update brings a new Quest system to the Bayou! This feature will replace the Daily and Weekly Challenges and can be found in the progress section under the "Summons" tab. Players will have to… | — | |
| In-game event | Latest update for 1.8 - Now live on Test! Hunters, Below are the details for the latest update to 1.8. This update includes some bug fixes and some balance changes to the new weapons. Gunplay Caldwell 92 · Reduced the Muzzle Velocity from 270 m/s to 230 m/s. · This also reduces the velocity of the custom ammo options for this weapon (FMJ and Dumdum now at 200 m/s) · Reduced the extra ammo from 18 to 12. Winfield 93 Slate · Reduced the… | — | |
| In-game event | Update 1.8 - Now on Test server! Hunters, 1.8 will primarily be a service focused update. With this, we are introducing some tentative client and server performance fixes in the hope of alleviating some of the performance issues that have been encountered since Update 1.7. We know there is a chance these will not be the magic bullet to resolve all performance related problems but we are hoping it is a step in the right directi… | — | |
| In-game event | Update 1.6.2 - Patch #2 Gunplay · Fixed a bug where Iron sharpshooter trait didn’t work for the Lebel Aperture with the sight up. · Fixed an issue where Romero and Winfield talon were shaking in ADS right after executing a heavy melee attack. · Fixed an issue where Vetterli Silencer caused ear ringing after shooting continuously. · Fixed an issue where Quad Derringer did not display the capacity in the store. · Fixed… | — | |
| In-game event | Update 1.6.2 - Patch #1 AI · Armoreds would sometimes get stuck while trying to break down doors. · Burning medkits dropped by Scrapbeak or Doctor Grunt will now correctly be extinguished when inside choke bombs. · Killing a Doctor Grunt with concertina no longer damages the medkit he is carrying in the process. · Assassin was incorrectly playing hit reactions when passing through choke bombs. · Fixed a rare issue in… | — | |
| In-game event | Update 1.6.2 - Test Server New Weapon Scottfield Model 3 Revolver New small slot, medium ammo pistol with a 6-round capacity. The Scottfield differs from other revolvers currently available in that it uses a break-open action which allows for faster reloading, this is because of its open cylinder and built-in ejector that can remove all rounds in the cylinder at once. It uses a slightly shorter round compared to the Cald… | — | |
| In-game event | Update 1.6.1 Patch #1 Below are the update notes for Patch #1 of Update 1.6.1 Shoulder Aim toggle The follow applies to Hunter control Scheme only · It is now possible to start sprinting while shoulder Aim is toggled ‘on’ in the following circumstances: · If the weapon cannot ADS (Throwables, Bomb Lance, throwing knives and other items that do not have an ADS option) · If sprint and Aim Down Sights are assigned to d… | — | |
| In-game event | Update 1.6.1. - Test Server Test Server note: You should have a recent copy of your profile on the Test Server with 50,000 Hunt Dollars and 10,000 Blood Bonds. Please note: Not all gear will be unlocked for this test phase. We have discounted several items in the BB store (weapons, tools and hunters) on the Test Server, feel free to attempt to buy these with your free blood bonds to help us test the system. Available regi… | — | |
| In-game event | Update 1.6 - Patch #2 Hunters, Patch #2 has now been deployed to Update 1.6 on the Test server. The full details can be found below: Gunplay Dynamite Changes · Increased the damage of Dynamite sticks and Waterproof Dynamite Sticks to 750 (previously 500). Developer Note: With this update, we are making some changes to the damage from Dynamite sticks and red barrels. This is something we have planned for a while, but… | — | |
| In-game event | Update 1.6 - Patch #1 Hunters, Below are the details for patch #1 of Update 1.6. As a side note, Quickplay has also been enabled on test: Gunplay Explosive Ammo: Springfield 1866/Martini-Henry IC1/Caldwell Uppercut · Reduced the explosive damage by 30 – 40% depending on the ammo type (Compact, Medium, Long) · Increased Bullet impact damage. · Increased the damage fall off. Developer notes: We are introducing these c… | — | |
| In-game event | Update 1.5.2 Hunters, Update 1.5.2 is here. Below are the notes for this round of tests. Happy test hunting! Audio · Hunters will now make noise when damaged by poison effects such as clouds (poison bolts etc) and the Hive swarms. AI · “Doctor Grunts” will now drop unusable medkits if they are damaged by explosives or fire. This is to bring it more in line with Scrapbeak (explosive custom ammo has been excl… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.