Dinosaurs Prehistoric Survivors
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
229 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
229 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Exhibition Update Info Hi everyone, We would like to share some of the things we’ve been working on for the game. So lets get started. Exhibition Mode The first element we’ve been working on is an Exhibition Mode for the Survival Mode portion of the game. The Exhibition Mode is a mode where players could get more information about the dinosaurs available in the game. Aside from giving information for each dinosaur, w… | — | |
| Esports | Dinosaurs A Prehistoric Adventure 2 Hi everyone We have a very exciting news, Dinosaurs A Prehistoric Adventure 2 is now available on steam! Dinosaurs A Prehistoric Adventure 2 is an Action-RPG that builds upon its predecessor with 30 playable dinosaurs, numerous unlockable skins, customizable RPG elements, and a variety of regions to explore. At its core, Dinosaurs A Prehistoric Adventure 2 is geared for players who prefer a mor… | — | |
| Major update | Winter Update (V.1.1.0.1) LIVE! Hi everyone, The Winter Update (V.1.1.0.1) is now LIVE! This update bring additional fixes and content to Dinosaurs Prehistoric Survivors. With that said, lets get started. As always, we’re only going to highlight the general elements. Major Additions: · Additional winter map has been added to the Survivor Mode portion of the game. · New playable dinosaur, the Tarbosaurus, has been added to the… | — | |
| Community | Post Release Info 2: Winter Update Hi everyone, Over the past few weeks we have been hard at work for our upcoming Winter update that is scheduled to go live later this year. So lets get started. Survivor Mode Winter Map One of the things we have been working on is an additional map for the Survivor Mode portion of the game. This map will be winter themed and will feature the Tarbosaurus as a playable character. So far, both the… | — | |
| Community | Post Release Info: Winter Update Hi everyone, Over the past couple of weeks we've been working on an update that would improve the quality and performance of the game. Aside from this, we're also working on additional content to the Survivor Mode portion of the game. So lets get started! The Improvements With the game being fully released, we’ve managed to acquire more feedback regarding the game and in particular, elements th… | — | |
| Major update | Full Release Update (V.1.0.0.2) LIVE! Hi everyone, The Full Release Update (V.1.0.0.2) is now LIVE! This update marks the transition of Dinosaurs Prehistoric Survivors from Early Access to Full Release and brings a new mode into the game, the Survivor Mode. With that said, lets get started. As always, we’re only going to highlight the general elements. Major Additions: · Survivor mode has been added to the game. This mode challenge… | — | |
| Community | Devlog 26 - Final Hi everyone, We have a very exciting news, Dinosaurs Prehistoric Survivors will soon be out of early access and be fully released! With that said, lets get started. Out of Early Access Over the past few months we are able to successfully integrate much of the core elements needed for the game, this includes the survivor mode and other gameplay fixes. And although some elements were omitted and… | — | |
| Community | Devlog 25 Hi everyone, Since our last update we’ve been focusing much of our attention to further the development of the Survivor Mode and we would like to share some of the progress we’ve made, so lets get started. The Models As mentioned in previous devlogs, the models for the Survivor Mode are made from the ground up in order to capture the more realistic tone and feel of this mode. Because of this we… | — | |
| In-game event | Worldly Events Update (V.0.8.0.3) LIVE! Hi everyone, The Worldly Events Update (V.0.8.0.3) is now LIVE! This update brings a new mission system to the campaign mode and a major rework to the current UI system, making it more unified and streamlined, which makes it easier for players to navigate and keep track of their progress. This update however, Does Not include the upcoming Survivor Mode, as the Survivor Mode Update is currently… | — | |
| Community | Devlog 24 Hi everyone, Over the past few weeks we have decided to temporarily shift our focus regarding the development of this game. This has resulted in a new update for the game that focuses more on improving the campaign mode, The Worldly Events Update (V.0.8.0.3), to be live and the Survivor Mode update to be delayed. Because of this we wanted to share a bit of insight regarding the development of t… | — | |
| Community | Devlog 23 Hi everyone, Over the past few weeks we’ve been working on a couple of elements that furthers the development of the Survivor Mode. So lets get started. The Burning Path One of our main focus was creating this environment, the Burning Path. The burning path is set in a volcanic region, which made this area filled with toxic smoke and flowing lava. This environment was by far one of the most cha… | — | |
| Community | Devlog 22 Hi everyone, Over the past few weeks we’ve been working on a couple of things that would further the development on our new Survivor Mode, so lets get started. The Mountain Pass One of the things we’ve been working on is the environment for the game, and one environment in particular is the mountain pass region. The mountain pass is the second region that will be available for players to explor… | — | |
| Community | Devlog 21 Hi everyone, Since our last devlog we’ve been heavily working on the environments for the game and we would like to showcase some of our work, so lets get started. The Forgotten Coast The Forgotten Coast is the first region that will be available for players to explore and is the environment we’ve mostly been focusing on since our last devlog. The Forgotten Coast is a small island with rocky be… | — | |
| Community | Devlog 20 Hi everyone, Over the past few weeks we’ve been working on a bunch of core elements for our new survivor mode, and we would like to showcase some of them, so sit tight because this will be a lengthy post. The Dinos By far the first task we did as soon as the previous devlog went live was to model and animate the new roster of dinosaurs. As mentioned in the previous devlog, the survivor mode wil… | — | |
| Community | Devlog 19 Hi everyone, Since our last post we’ve been testing and working on a couple of new elements, and we’re excited to finally be able to share some of them. So sit tight because this is going to be a lengthy post. The Squad Mechanic and Home Base System The squad mechanic is a mechanic where you could take members of your own species to help you during combat. The video shows how the player, which… | — | |
| In-game event | Dynamic Environment Update (V.0.7.1.1) LIVE! Hi everyone, The Dynamic Environment Update is now LIVE! This update brings dynamic environments into the game. Dynamic environments are environments that are tied to the population system, which enable them to change from one state to the next based on the player’s progression. Before we get into the actual update, we wanted to give a slight insight to development and some of the challenges we… | — | |
| Community | Devlog 18 Hi everyone, We wanted to give a bit of insight to what we’ve been working on since the last update, so lets get started. Since the biome update, we’ve been working on fixing some of the know issues found in the game while also working on elements that would further improve the game. One of the main elements that we’ve been working on is the addition of dynamic environments. Unlike static envir… | — | |
| In-game event | Biome Update (V.0.6.8.2) LIVE! Hi everyone, The Biome Update (V.0.6.8.2) is now LIVE! This update brings several new biomes into the game while also refining some of the biomes that have already been established. Aside from additional biomes, this update also fixes some of the errors found in the previous update. As always, we’re only going to highlight the general elements, so lets get started. Overhauled · The map layout h… | — | |
| Community | Devlog 17 Hi everyone, We wanted to give you a bit of insight to what we’ve been working on these past few weeks, so lets get started. Since the groundwork update, we’ve been working on fixing some of the major bugs found in the game, while also implementing our new skin method which allows for more details to be visible for our dinosaurs. This includes new skins for the remaining unique AIs. We did come… | — | |
| In-game event | Groundwork Update (V.0.5.5.0) LIVE! Hi everyone, The Groundwork Update (V.0.5.5.0) is finally here! This update brings a bunch of new features and overhaul to the game, as always, we’re only going to highlight the general elements so lets get started. Added: · Unique AIs. Unique AIs are ultra rare variants of their native counterparts and can only be found in specific locations. A total of 6 unique AIs have been added to the game… | — | |
| Community | Devlog 16 Hi everyone, Over the past few weeks we’ve been working on a bunch of stuff. With our recently overhauled AI, we are able to explore and implement several new elements that would further improve the game. So this is going to be a lengthy post. The first element that we’ve been working on are active abilities. Active abilities are abilities that players can use during combat or to boost your sur… | — | |
| Community | Devlog 15 Hi everyone, We wanted to give a bit of insight on the things we’ve been working on so this is going to be a lengthy post. Over the past few weeks we’ve been working on our AI system. Upon working on it we’ve discovered that our old AI system was performance intensive and extremely limiting, which made it difficult for us to add new functionalities to the system. After having a few test runs it… | — | |
| Game update | Performance Update - LIVE! (V.0.2.6.0) Hi everyone, Version 0.2.6.0 (Performance Update) is now LIVE! This update mainly focuses on making the game more stable and more optimized than before, therefore there will not be a lot of new content present in this update. As usual we’re only going to list out the major things. Additions: · Image Effect options has been added which give players the ability to choose the image effect they wan… | — | |
| Community | Devlog 14 Hi everyone, Wanted to give you a quick reminder that our game has recently been updated to version 0.2.5.2 (Dinofauna Update). This update, not only brings the campaign update series to a close, but also brings a bunch of content to the game, from 20 additional dinosaurs to a new gameplay mode such as the free roam mode, while also providing some major improvements to the overall UI and other… | — | |
| Game update | Dinofauna Update - LIVE! (V.0.2.5.2) Hi everyone, Version 0.2.5.2 (Dinofauna Update) is now LIVE! This update not only brings the main campaign update series to a close, but also brings a bunch of additional contents to the game, from 20 additional dinosaurs, massive HUD overhaul, to a brand new mode, the free roam mode into the game. As usual, due to the amount of things being added and improved, we will only be listing the major… | — | |
| Community | Devlog 13 Hi everyone, Wanted to give you a brief update to what we’ve been working on these past few weeks. As was mentioned in our previous devlog, we have decided to add more dinosaurs to the game using the “base and derive” method. This method uses the already existing dinosaurs as bases for the newer ones, which enable us to save time while also retaining quality for the models. To our surprise this… | — | |
| Community | Devlog 12 Hi everyone, it’s been a while since we’ve posted a devlog. This is because we have a few things to say regarding part 3 of our campaign update. At its core, part 3 was going to be one of the late updates for the campaign mode, introducing major refinements to the overall mode to make it comparable with the final version of the game.Upon working on it we realized that the campaign mode was a bi… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.