BASIC8
Last seen
1Sampled 19 minutes ago · not a live figure
—of peak
All-time peak
36 Nov 2026
Last seen
1Sampled 19 minutes ago · not a live figure
All-time peak
36 Nov 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update to v1.5.3 for new raycasting API and other improvements Libraries: · Added a `RAYCASTER` algorithm · Fixed a crash bug of UDP sending · Fixed an input value validation issue of the `WALKER` module Editor: · Fixed a menu loading issue Player: · Added SoundFont support for HTML5 build | — | |
| In-game event | Update to v1.5.2 for new walker API and other improvements Driver: · Fixed an indexing bug with multiple joysticks Library: · Added a walker algorithm · Added an error code for the MGET function instead of raising an error · Added a new stable random generator · Fixed a type checking bug with JSON serialization Editor: · Added font customization by config for code editor | — | |
| In-game event | Update to v1.5.1 for library and other improvements Library: · Added custom headers for the WEB_REQUEST function · Added a return value for expected duration of a SAY calling Editor: · Fixed an inoperable issue after clicking a URL | — | |
| Community | Update to v1.5 for new speech synthesizer and other improvements Library: · Added a SAY function to synthesize speech Editor: · Added a PICK_DIRECTORY_DIALOG function to scriptable plugin · Added GET_ASSETS , OPEN_ASSETS functions to scriptable plugin · Fixed a crash bug if frame count was greater than the limitation with scriptable plugin · Fixed a selection bug when frame count was greater than 256 · Fixed an asset invalidation issue with cross frame opera… | — | |
| Community | Update to v1.4.9 for new graphics commands and other improvements Language: · Fixed a crash bug with number parsing · Fixed a crash bug with invalid expression · Fixed a crash bug with invalid routine invoking · Fixed a memory leak when reassigning an array element with string Libraries: · Added a `PLOT` function to put individual pixels · Added an `ARC` function to draw arc or pie shapes · Added an `ARCFILL` function to fill arc or pie shapes Editor: · Added… | — | |
| Community | Update to v1.4.8 for new file dialogs and other improvements Language: · Fixed a crash bug when using an iterator in a conditional expression · Fixed a crash bug when MOD by zero · Fixed a memory leak with wrong iterator usage · Fixed a wrong scope processing bug when resetting the interpreter Libraries: · Added file and directory selection dialogs to the GUI library · Fixed a crash bug with invalid database value · Fixed a crash bug with closed archive… | — | |
| Community | Update to v1.4.7 for new font customization and assets navigator Language: · Fixed a multiple disposing bug with lambda · Fixed a crash bug with incomplete structures · Fixed a crash bug with unused coroutine Libraries: · Added a FONT function to customize font face with quantized image for the TEXT function · Added a POLL function to poll network events manually · Fixed a return value overwriting bug with network callback · Fixed a real number formatting bu… | — | |
| Community | Update to v1.4.6 for new security options and minor improvements Security: · Added an option to disable invoking the GET_CLIPBOARD_TEXT() function · Added an option to disable invoking the SYS() function Driver: · Fixed a sharp/flat accidental issue with music playing Libraries: · Fixed a loop bug with the PLAY function · Fixed a deadlock issue with the PLAY function Editor: · Fixed a real number input bug with different locales | — | |
| Community | [Tool] HTML Maker now available on Workshop BASIC8 loves HTML5 <3 Subscribe to the HTML Maker to make standalone player as web page across browsers. | — | |
| Community | Update to v1.4.3 for new TRITEX function, onscreen gamepad and other improvements Language: · Fixed a crash bug in invalid conditional expression with class member · Fixed a wrong error with the VAL statement Libraries: · Added a TRITEX function to draw textured triangles · Fixed a pointing issue on touch screen with the `TOUCH` function · Fixed a matching issue with regex Editor: · Added an onscreen gamepad · Fixed a pointing issue on touch screen · Fixed a quitting bug whe… | — | |
| Community | [Tool] Plugins now available Use scriptable plugins to extend paintable editors. See for installing, developing, and more. | — | |
| Community | Update to v1.4.1 for new plugin support Libraries: · Added a rotate parameter to the MAP function · Added JPG support to the image library Editor: · Added a scriptable plugin mechanism to paintable editors · Added JPG support to the quantized editor · Fixed a range selection bug with paintable assets · Fixed an Enter key handling issue on number pad in the code editor | — | |
| Community | Update to v1.4 for new functions and improvements Visible and sensible changes: · Added a switch of automatic frame buffer clearing · Added a CLS function to clear frame buffer manually · Added a SET_CLEARER function to set the switch of automatic frame buffer clearing · Fixed a termination issue with music Transparent changes: · Updated many 3rd-party libraries · Fixed a state checking bug with right mouse click · Fixed an accuracy issue with… | — | |
| Community | [Tool] Wave Maker now available on Workshop Subscribe to the Wave Maker to make sound effect . | — | |
| Community | Update to v1.3.4 for new audio functions and lots of improvements Visible and sensible changes: · Added an option to surf Steam pages using internal browser · Added a welcome page · Added an ID type to sound effect · Added a `WAVE` type to prefab sound effect · Added functionality to play prefab sound effect with wave object to the `SFX` function · Added a `STOP` function to stop any audio · Fixed a preview issue with inactive map layers · Fixed a boolean eva… | — | |
| Community | Update to v1.3 for new network library Update to v1.3 for new network library . For example Howto Chat . | — | |
| Community | [Tool] Player Maker now available on Workshop Now it doesn't require others owning BASIC8 to run your disks. Subscribe to the Player Maker to make standalone player as executable binary across platforms. | — | |
| Community | BASIC8 now available on all platforms Get the Fantasy Computer BASIC8 for Windows, MacOS X and Linux now. Create your own game and other program with it! | — | |
| Community | BASIC8 now available on Linux Get BASIC8 v1.2.3 for improvements and build for Linux. | — | |
| Community | BASIC8 now available on MacOS X Get BASIC8 for Windows and MacOS X now! New platform support and features are upcoming. | — | |
| Community | Update to v1.2 for enhanced code editor with syntax highlighting and more improvements Changes: · Added syntax highlighting feature to the code editor · Added navigation methods in the code editor · Added default license to prebuilt source code · Fixed a crash bug when switching to layer 0 of a map, with invalid tool selected · Fixed a vector calculation bug | — | |
| Community | Update to v1.1.2 for enhanced tools for image, get new graphics functions, and other improvements Visible and sensible changes: · Added an editor for quantized image · Added a loading option to LOAD_BLANK for quantized image · Added TRI , TRIFILL functions to draw triangles · Added QUAD , QUADFILL functions to draw quadrangles · Added IGET , ISET functions to access quantized image · Added a new constructor to VEC2 · Fixed a crash bug with invalid collection index · Fixed a color interpolat… | — | |
| Community | Update to v1.1 to share via Workshop, get new programming libraries, and more other improvements! Visible and sensible changes: · Added tools for Steam Workshop · Added indicator of unsaved file · Added non-referenced vector and matrix data types, with operators and functions · Added a path finding algorithm · Fixed a running issue under offline mode with Steam Transparent changes: · Added a dedicated file type for customized data · Fixed a parsing bug with the unary negative operator · Fix… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.