Strid
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
128 Oct 2026
Playing now
0+0 vs. yesterday
All-time peak
128 Oct 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch 1.1.0 1. Full game is now included for free , so everyone can create a user, gain points and therefore unlock new kits, the DLC is no more. Alternative kits are unlocked with player level and available in the spawn screen, like so: 2. Some improvement was made regarding movement on rough terrain. 3. Pretty big optimization in the post processing render pass. | — | |
| Community | Patch 1.0.91 Capture / Contest Range Being close to a flag will now show its capture range, if it doesn't belong to your team. Capture / Contest range was also doubled from 200 to 400. Tier 1 and Main Base Spawns A pretty big update to the game mode in form of temporarily un-cappable spawns. There are now main base and tier 1 spawns, in order to be able to capture main base spawns, your team must first be i… | — | |
| Game update | Patch 1.0.9 Text Example comparison: Before After Text is now a lot smoother everywhere. Sandgun & Shovel Terrain Interactions Are now also a lot smoother. Fog Bicubic Interpolation Yet another update to the fog to make it smoother as well! | — | |
| Game update | Patch 1.0.8 1. Gamma Dark maps are very dark on some monitors, so now you can change gamma. If things are too dark, try setting gamma to 1.5 or so: By the way, you probably want to use vsync=1, unless you have gsync or freesync on your monitor. 2. Lights Terrain now interacts with lights Helicopters now have a light attached to their tails. 3. Sandgun Sandgun no longer builds instantly when pointed, but fi… | — | |
| Community | Patch 1.0.7 1.0.7 - Improved vehicle-terrain interaction. - Recoil is now slowly counteracted automatically by moving the crosshair back to its origin. - Improvements to STEPPES map. - Small tweaks. | — | |
| Game update | Patch 1.0.6 1.0.6 Graphical / Scene - 3D background is now an ocean instead of terrain hills. - 2D background now has a cloudy texture instead of gradient blue. - The sun is now located behind the camera, making shadows appear towards the background. - Added slight variation of z position on grass and trees. - Camera z position slightly "zoomed" in from 1300 to 1100, for easier focus. - Night levels now ha… | — | |
| Game update | Patch 1.0.5 1.0.5 - Infantry can no longer dig through sand unless contained within it. - Vehicles can now more easily dig through sand. - Pointlights for tracers are back. - Medic main rifle now semi automatic with more damage. - Sounds of some weapons were updated. - Fixed a bug that caused weapons to have a large spread on the server side, not seen on the client. - Desired bot ratio would get messed up… | — | |
| Game update | Patch 1.0.4 Optimizations: - Big rework on point lights, can now have an infinite amount instead of just 32, and they are much faster. - Decals, such as blood and bullet holes applied to terrain, could cause recurring frame drops, but are now very fast. Gameplay: - Repair now gives points for each crew member even if there is no driver. - Richochets now do damage. - Bullet damage now dependent on velocity.… | — | |
| Game update | Patch 1.0.3 Bug fixes: - Some graphics cards could not render fog at all. - Crashes or undefined behaviour on old cards that do not support OpenGL 4.4. - Joining a server at the same time as someone else could cause all sorts of problems. Improvements: - Fog should now generally be faster, and much faster on cards only supporting OpenGL 4.3. - Fog should now in general look better. - Removed chat functions… | — | |
| Community | Discord Server Hello! I have created a discord server for the game. So people who are interested in playing may stay there and potentially be able to organize games: Someone asked how to register and not just login as guest - you can buy the DLC to do this at: With the DLC you can make an account that saves your score from any game, even single player / training, and this is used to unlock new kits. For examp… | — | |
| Community | First update Hello all. Thanks to your feedback I have become aware of problems with running the game on some graphics cards, these are: 1. Game will not even start on some cards due to a shader problem. - This should be fixed now, I patched it this morning. Please report if you still see some popup warning of a shader error. 2. Fog is not visible, but still works, so things seem to disappear or become invi… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.