Human Parking Simulator
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
111 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
111 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | [BUGFIX] Version 1.0.2 Update! Fixed an issue preventing save data from loading My sincerest apologies for the bad experience. The save-loading issue is now fixed—hope you all enjoy the game! If you encounter any other issues in the future, please report them in the Discussion Board, and I'll fix them ASAP. Thank you all! | — | |
| Game update | Version 1.0.1 Update 1. Removed vehicle engine sounds. 2. Increased the intensity of ground light reflections in the levels. 3. Optimize vehicle models and enhance rendering efficiency. 4. Add window reflection environment effects to player-controlled vehicles. | — | |
| Community | The Full Version Is Now Available! After 290 days of development, the full version of the game is finally here! This update isn't just a visual overhaul—it also brings major gameplay improvements. To be honest, in the earlier versions I hadn't yet settled on a clear direction, so the game ended up containing a mix of unrelated features: parking, off-roading, obstacle avoidance, and even armored vehicle combat. While this seemed… | — | |
| Community | The upgrade of the game’s visuals is about to be completed With my current skills, I honestly didn’t expect upgrading the graphics to take so much time. Fortunately, I managed to adjust my mindset and workflow along the way. The path of modeling is still long — I need to keep working hard. | — | |
| Community | Beginning the upgrade of game visuals I’ve already tested some things. This is not an easy task, but I’ll occasionally share progress on visual improvements. Probably fewer than 10 people will ever see this, but I’ll keep working hard! | — | |
| In-game event | Version 1.0.5 Update New Level Added · Added levels 51, 52, 53, 54, 55 Bug Fixes · Fixed issue where game did not pause after opening pause menu · Disabled automatic zoom when camera is blocked by obstacles · Optimized terrain and mechanics of some levels · Adjusted and optimized vehicle driving performance · Adjusted vehicle description text | — | |
| Game update | About the Invalidity of Old Save Files The old save files became invalid due to flaws in the original save system. This has now been fixed, so you can play with peace of mind. I'm truly sorry! | — | |
| Steam news | My second game is finally released! First of all, the second game was not developed over 8 years, but about 8 months. The reason I emphasized the 8 years since the last release is because my inner world has changed a lot over these years. My first game didn’t sell well and couldn’t sustain my dream, so I went back to working a job. Over the past 8 years, I changed jobs twice — none related to games — but I learned many new things… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.