Blackshift
Playing now
1+0 vs. yesterday
25%of peak
All-time peak
4Jul 2026
Playing now
1+0 vs. yesterday
All-time peak
4Jul 2026
| Published | Title | Build |
|---|---|---|
| Blackshift 2.6.4 Released Level Pit and Editor changes · The level pit now marks levels you haven't played yet with a twinkle icon. · Your unpublished levels are now sorted by the time you last edited them. · You can now right-click to spin more enemies in the Editor. Bug Fixes · Fixed a bug where the shield item would not unlock even after completing level 2/9. · Fixed a crash bug when editing published levels. | 25138265 | |
| The Radiant Updatemajor Graphical Changes · Added a new lighting system called "Radiance". Makes stuff look nicer but if it's too heavy on your machine you can turn it off in the options. · Renamed the "Glow Effects" option to "Bloom". · Added a bit more variety to the soil tiles. Bug Fixes · Fixed a bug where, if you managed to destroy a silicon crystal with an explosive, the game could wrongly record which silicon c… | 25098124 | |
| Blackshift 2.5.6 Released Fixed a bug that stopped one of the new items introduced in the last update from being unlocked. · The Mac version no longer supports Apple's Game Mode. I'm sorry, the popup is just too annoying. | — | |
| Blackshift 2.5.5 Released Bug Fixes: · Fixed an editor bug where, if you placed an enemy gate, then placed some enemies, then deleted the enemies, the gate would open and would never close again. · Fixed a bug where, if the last diamond in the level disappeared by being overwritten by a copier, the diamond gates would show zero but not open. · Fixed a design bug in level 6/4 that let you skip a puzzle. Graphical Changes… | 22673119 | |
| Blackshift 2.5.4 Released This update fixes a bug that caused glitchy artifacts to appear on soil tiles on some hardware. | 22450184 | |
| Blackshift 2.5.1 Released Bug fixes: · Fix mirror shadows drawing wrong when mirrors retract underground. · Fix bullet directors behaving oddly on slow floors. · Fix possible crash when clicking "Discard Edit" in the Level Pit. | — | |
| The Clockwork Updatemajor Bugs Fixed · Fixed a bug where, if something triggered a laser pad and was instantly killed by the resulting laser, part of the laser would hang around afterwards. · Fixed a bug where, if a block was destroyed by a grill, and that block was attached to nearby blocks hanging over pits, the nearby blocks would remain hovering above the pits instead of falling in. · Fixed a bug where explosions co… | 22443808 | |
| Blackshift 2.4.19 Released Editor Changes · Added a “Select” tool to the editor. You can use it to move around and copy whole chunks of your level. Level Pit Bug Fixes · Fixed several bugs that could cause replay desyncs. · Fixed several bugs that could cause publishing edits to levels to fail. | 19376114 | |
| Blackshift 2.4.18 Released This update fixes a bug where the tool shortcut keys in the editor had stopped working. | 19367758 | |
| Blackshift 2.4.17 Released This update fixes a bug that could crash the game on Windows while browsing your own levels in the Level Pit. | 19364874 | |
| Blackshift 2.4.16 Released Bug Fixes · Fixed a bug where the portable teleport would turn black when picked up if glow effects were disabled. · Fixed a bug where diamond counters in the editor wouldn't decrement when you deleted a diamond. · Fixed a bug where items that should unlock when you complete Pit levels would also unlock when you watched someone else complete them. Level Pit UI changes · Added a "Create Level" b… | 19363934 | |
| Blackshift 2.4.15 Released Fixed a bug where right-clicking on some items in the Editor had stopped working. · Fixed a bug where the items unlocked by completing Level Pit levels wouldn't stay unlocked after closing the game. | 19325635 | |
| Blackshift 2.4.14 Released Bug Fixes · The portable remote control item is now available for use in the editor. To unlock it, complete any Level Pit level with one in it. This was supposed to be in the last release, but a bug stopped it from unlocking. · Fixed a bug where the pictures of levels in the Level Pit would sometimes use the wrong colour scheme, making them look different from the actual levels. · Fixed a bug w… | 19319647 | |
| Blackshift 2.4.13 Released Bug Fixes · Fixed a bug where the lifts in the overworld had stopped working. · Fixed a bug where continuous sounds failed to loop. · Fixed a bug where pausing in the overworld while flying would change the music. | 19284233 | |
| Update 2.4.9 Released Bug fixes · Fixed a bug in the Level Pit which could cause replays to desync, resulting in wins not being recorded properly. · Fixed a bug where the default WASD movement controls could reappear after you unset them. · Fixed a bug in the overworld where gamepad inputs could affect your vehicle even when paused. · Fixed a bug where, if you found all four save crystals and used them all in the sa… | 19164544 | |
| Update 2.4.5 Released Bug Fixes: · Fixed a bug where if you left the game open for about half an hour, some animations would slow down. · Fixed the title screen music not looping properly. · Removed a secret entrance from level 3/4 which would end the level if you entered it. · Fixed a bug where using "Undo" in the editor wouldn't trigger autosave. · Fixed a bug where the circular green "disconnected bridge" model w… | 17399202 | |
| Bug Fixes 1. Fixed a bug where, if you went through the World 6 cave without shooting the thing that lowers all the docking stations, the game would still let you use the World 6 docking station, even though it wouldn't be lowered. This would then let you fly to the other islands, where you'd be stuck because their docks would still be up. If you're affected by this bug, and stuck on a remote island, the… | 16975544 | |
| Update 2.4.2 Released Fixed a bug where explosions would erase opened colour-doors. · Fixed a bug where items could be picked up and dropped while sliding on slippery floors. This is an old bug that was fixed ages ago, but I broke it again in version 2.4.0. Hopefully it can stay fixed now. | 15595322 | |
| Update 2.4.1 Released Fixed a bug where the game could crash when leaving one of the secret-related areas. · Fixed a bug that made it impossible to get a secret item in level 9/6. · Made it easier to get a secret item in level 9/9. · Fixed a bug in the World 10 cave where if you lowered one of the barriers and quickly rushed out of the level, the game sometimes wouldn't save that you had lowered it. · Fixed a bug wh… | 13433617 | |
| The Storytime Updatemajor Gameplay changes · Some people like lore in their games, so this update adds some. It's mostly optional and hidden. But if you're curious what's going on in this game, you can now find out. · Added more goods to the shops. · Added some extremely hard post-game stuff for the completionists. · Improved input handling; you can press a key a little early (say, pressing “pick up item” a couple frame… | — | |
| Update 2.3.7 Released Changes to campaign · Minor changes to levels 1/6, 1/9, 3/8, 5/1, 5/6, 6/5, 7/4. · Major changes to levels 7/3, 9/3. · Moved a plasma ball from level 6/2 to 10/10. · Moved some silicon crystals between levels. This update may affect your crystal count if you had already collected some of these ones. · The overworld pause menu shows you the total number of silicon crystals you've collected, sepa… | — | |
| Update 2.3.6 Released Fixed a crash which could occur when playing Level Pit levels with long laser beams in them. · Fixed a level editor bug which made it impossible to place teleports on top of slippery floors. · Fixed a layout bug on the options screen on Windows when you changed the renderer. · Fixed some incorrect usage of the gamepad API which may have been causing issues on Windows. · Added more detail to the… | — | |
| Update 2.3.5 Released Updated SDL to the latest version (2.0.12). This version has some gamepad compatibility fixes, performance improvements and general bug fixes. · Added an option to run the game at 30 FPS. Normally it tries to run at 60, but if Blackshift can't manage 60 on your machine, this option will at least give you a consistent frame rate. · Fixed a bug where pressing Esc during the end credits could lock… | — | |
| Update 2.3.4 Released This update fixes a bug whereby exploding objects could cause the frame rate to drop considerably. | — | |
| Update 2.3.3 Released Fixed a bug where the pause screen on the overworld could sometimes display the wrong number in the silicon crystal counter. · Fixed a bug where, when talking to a shopkeeper, the mouse pointer would appear. · Added an option to toggle fullscreen mode, which was previously only available by pressing F11 on Windows or using the window controls on Mac. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Sep 2026 | Sat | 07:25 | Blackshift 2.6.4 Released | 25138265 | public | 2 | — |
| 5 Sep 2026 | Sat | 07:20 | Blackshift 2.6.4 Released | 25138265 | preview | 2 | — |
| 5 Sep 2026 | Sat | 06:23 | No patch notes · unannounced build | 25137878 | preview | 2 | — |
| 3 Sep 2026 | Thu | 11:21 | No patch notes · unannounced build | 25100389 | public | — | — |
| 3 Sep 2026 | Thu | 11:20 | No patch notes · unannounced build | 25100389 | preview | — | — |
| 3 Sep 2026 | Thu | 10:06 | No patch notes · unannounced build | 25099103 | public | — | — |
| 3 Sep 2026 | Thu | 10:04 | No patch notes · unannounced build | 25099103 | preview | — | — |
| 3 Sep 2026 | Thu | 09:05 | The Radiant Update | 25098124 | public | — | — |