Time (UTC)SourceWhat changedAddedEditedRemovedReference
25 Jun 2019
NewsHuge VR interaction update!———Game update
Game update · published 25 Jun 2019, 03:33:02 UTC
Huge VR interaction update!
Echo Grotto has gotten a huge upgrade to it's VR interaction system! Up until this point the game has had my home-made interaction system, but I've now brought the whole game over to the official SteamVR interaction system. Valve Index controllers support The main purpose of this update is to fully support finger-tracking with the new Valve Index controllers! but the new interaction system has…
News40% off to celebrate Rolling Line's release!———Community
Community · published 27 Apr 2018, 21:17:12 UTC
40% off to celebrate Rolling Line's release!
After over 6 months of development, I've just released my next game, Rolling Line! It's a model train game for PC and VR, with custom track building and a big New Zealand theme. Thank you to all of you for supporting Echo Grotto, It's the only way I could keep doing what i love for a living and making these games! If you enjoy the style of my games, then you might also enjoy the game I made bef…
Easter Eggs have been spread around in Echo Grotto! Simply crack the eggs by throwing them at the ground and critters will pop out, or maybe something else... There is a hidden egg on the main menu which you can crack to disable "Easter mode". Once Easter weekend is over "Easter mode" will be off by default, and you can enable it again by destroying this same egg. Enjoy! There were also a coupl…
NewsMinor update - Manual rotation & menu cleanup———Community
Community · published 28 Nov 2017, 23:33:26 UTC
Minor update - Manual rotation & menu cleanup
This small update just fixes a couple of oversights in the previous update. · You can now use A/D or left/right arrow at any time to rotate the player (regardless of rotation setting). · Added option for smooth rotation (as opposed to the 'snap' rotation at the moment. · Cleaned up the options menu (added a separate 'quality options' menu). · Experience mode lock setting now starts you off in e…
NewsUpdate! Locomotion options, full PC controls, and more!———Community
Community · published 24 Nov 2017, 04:49:16 UTC
Update! Locomotion options, full PC controls, and more!
Echo Grotto has just received a big update! Since release I've received heaps of great feedback, and this update will hopefully address a ton of suggestions, issues and options that people were hoping for! Here is a full list of everything included: New Locomotion options! Easily the most requested improvements to echo grotto were all about offering more locomotion options, so I've implemented…
NewsBig update coming this weekend! new locomotion options, full PC controls, and new gameplay features!———Community
Community · published 21 Nov 2017, 21:34:26 UTC
Big update coming this weekend! new locomotion options, full PC controls, and new gameplay features!
Get ready for a big update for Echo Grotto this weekend! Since release I've received a ton of great feedback, and this update will hopefully address a ton of suggestions, issues and options that people were hoping for! A full list of changes will be posted when the update is released, but here is a quick rundown of the major features: · Many new locomotion options! You will now be able to use f…
NewsFrontier, my previous game, on sale!———Community
Community · published 25 Sep 2017, 23:26:40 UTC
Frontier, my previous game, on sale!
Thank you all so much for all your reviews and feedback over this launch week! If you enjoy the art style of Echo Grotto then you might find my previous game interesting. While being more of a classic VR experience and lacking any real gameplay, Frontier still has a really unique art style and holds a special place in my heart, despite it's flaws. Frontier has a much larger focus on the animals…
NewsSmall update: Control Scheme options———Game update
Game update · published 22 Sep 2017, 00:04:20 UTC
Small update: Control Scheme options
Hello Everyone! I hope you're enjoying your cave exploring. This is just a small update that adds: · You can now switch between two different control schemes! If you prefer to use the trigger to throw items (instead of grip) you now can. The two control schemes are: - Pickup/drop = grip - Use = trigger/trackpad OR: - Pickup/drop = trigger/grip - Use = trackpad · Also fixed a small glitch where…