Loco Parentis
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214 Sep 2026
| Published | Title | Build |
|---|---|---|
| 1st April update Mulitpleer [/ b] Fix problems with pause in multiplayer. VR [/ b] Fix problems with the position of inventory items (flashlight, notebook, revolver) in the free locomotion mode VR multiplayer [/ b] Fixed savings of the type of teleportation that the player has chosen before connecting to the server | — | |
| March 2020 update General · Fixed equipment objects · Fixed bugs with deleting tasks in notepad · Improved collision of stair handrails. · Improved behaviour of monsters. · Fixed bug with restart of session after declining of reset of progress · Fixed rotation of the player’s camera in cutscenes. · Optimization memory work process · Fixes problems with large items in case of increasing numbers of floors. · Glass… | — | |
| Scary Micro-fix (November 29th) GENERAL - We’ve added a new function. Story sequence can now be stored in the notebook - Objects’ physics replication was refactored. It didn’t really change anything, but now everyone will know that we have our own physics replication. What is it, again? - Materials and textures optimization - Floors' logic optimization - Mobs were also optimized CHAPTER CRONE - Game objects’ usage logic was o… | — | |
| Loco Parentis. We've localized it to Chinese. Update (November 6th)major GLOBAL We’ve added Chinese localization - Loco Parentis now supports traditional and simplified Chinese. GENERAL - Added full gamepad support - Improved character animations - Improved notes’ textures - Improved rats’ AI - Improved contrast of objects under the flashlight - Improved display of objects in the hand - Improved lighting in co-op mode CHAPTER REPAIRMAN - Improved lightning and spark… | — | |
| Micro-fix (October 14th) MONSTERS - Improved indication of Infection hiding in quest items. - Shadows are now less hungry. They won't try to consume two bone amulets at once. CHAPTER REPAIRMAN - Some game mechanics were improved and optimised. - Added new feedback when you try to do something irrational. - Added extra items for comfortable gameplay. CHAPTER OTHER GIRL - Fixed visual bugs. CHAPTER MEDIC - Improved textu… | — | |
| Warmfix (October 12th) GENERAL - Small localization errors were fixed. MONSTERS - We added new effect for Shadow's attack. - Maybe we finally fixed this bug with Shadows' rats. Honestly, we tried to do it at least 5 times, but they still don't want to do what we want them to. At some point they even tried to run away with Shadows! CHAPTER REPAIRMAN - Some fancy light blinking added in random places. - Possible bug wi… | — | |
| HOTFIX (October 9th) GENERAL - The list of objects hiding the Infection was changed. - "YOU DIED" screen was updated. Now it's white. Why? Well, it kinda looks prettier, but no longer reminds of "Dark Souls". Although, it didn't really look like it before. CHAPTER REPAIRMAN - We fixed a bug, which could affect "TV" quest's progress, if you are extremely "lucky". You will understand, if bad luck is your friend. - Fi… | — | |
| Update (September 24th) GENERAL - Added indication of a new chapter start. If you want, you can now play chapter by chapter. - Added defeat notification. It was there initially, but our testers said it wasn't necessary. Turned out, it was, so we brought it back. - Enemies no longer spawn in close proximity to the player. - Hungry (transparent monster) now choose more "dangerous player" as the object of his affection.… | — | |
| Update (September 21) GENERAL - Visual appearance of menu in the starting room was improved. - Language change bug fixed. - Game reload required notification is added when language is changed . - Shooting second player does not disconnect him anymore, instead it loads last save. - "Second chance" mode added. If monsters caught you "unarmed", you will get some ammo upon game reload. - Flashlight brightness increased… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Mar 2021 | Wed | 12:54 | No patch notes · unannounced build | 6359201 | public | 2 | — |