CODE VEIN
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22,946Oct 2019
| Published | Title | Build |
|---|---|---|
| Patch Note Ver. 1.53 Fixed a bug in which ground effects continue in the following stages when you get back to regular ground. · Flame ground with damage at “City of Falling Flame” · Sand ground with slowness and leak at “Crown of Sand” | — | |
| Bug Fix Update Ver. 1.52 The following update has been released for CODE VEIN : An issue has been fixed so that the “Radiant Barrel” Gift included in the Lord of Thunder DLC refers to the bayonet’s weapon performance to calculate the damage. (Same specification as the ”Fusillade Rondo” Gift) | — | |
| Patch Notes 1.51 Patch Ver.1.51 was released to fix the following bug in CODE VEIN's Lord of Thunder DLC: · Players who got “Asclepius's Vestige I” on Patch Ver.1.30, Ver.1.31 or Ver.1.40 are not able to get “Asclepius Vestige Part F” when defeating the Queen's Vanguard Puppet in Depths: Eternal Abyss, which causes the boss area to be unavailable. “Asclepius Vestige Part F” is now available to defeat the Queen'… | — | |
| Update Patch Ver. 1.31 The following issue has been solved for the improvement of CODE VEIN: After clearing the story and getting all “Maps of the Depths”, choosing “Play the Story Again” will lock again the teleport function, causing players to be unable to teleport when accessing the Mistle after moving to the depths from the NPC Davis. To deal with this issue, moving to the depths from Davis before unlocking the t… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 26 May 2020 | Tue | 01:00 | No patch notes · unannounced build | 5008417 | public | 4 | — |
| CODE VEIN - Update Patch Ver. 1.30 System changes The following points are changed for the improvement of CODE VEIN. · It is possible to move to the mistles in the depths field with “Teleport” in the mistle menu. · The reviving rule of the boss enemy in the depths field is changed. · “Rest at Mistle”, “Using an item to return to Mistle or Gift” can revive the boss enemy. · In multiplayer mode, the time until multiplayer finishes… | — |
| CODE VEIN – Update Patch Ver. 1.10 Patch 1.10 has now been released for CODE VEIN ! The update implements the following: ADDITIONAL CONTENTS · New creation accessories, color pallets and face paints, Halloween-themed. · New function for hair parts that allows to use as left-right symmetry. UPDATES 〈Character creation〉 · Character creation data can be available at the camp. · Extensions can be made symmetrical. · Adjustments to a… | — |
| CODE VEIN – New Update Coming Soon October is going to get spookier when update 1.10 releases for CODE VEIN ! This patch will include the following: CHARACTER CREATION · New creation accessories, color pallets and face paints, Halloween-themed. · New function for hair parts that allows to use as left-right symmetry. EXPLORATION · Allowing to change partners at Mistle from the beginning. · New function to lock the map direction.… | — |
| CODE VEIN – Patch 1.03 A new update is now live for CODE VEIN. This is a bug fix patch to address some critical issues, which include the following: BUG FIXES · Fixed multiplayer immediately after defeating the last boss in the Cathedral of the Sacred Blood, causing the player character to be unable to re-enter the boss area to progress the story. * If you’ve already encountered this issue, you can now re-enter the b… | — |
| CODE VEIN - Day One Patchmajor CODE VEIN , the new vampiric Action RPG, will be released tomorrow! Are you ready to venture out into a world of destruction to fight the Lost and cure your bloodthirst? On launch day, we're deploying patch 1.02, which includes the following: PATCH 1.02 CONTENTS · Players will be able to increase difficulty in a New Game+ mode after clearing the game. · In the New Game+ mode, players will be ab… | — |