StellarHub
Playing now
4−8 vs. yesterday
0.1%of peak
All-time peak
3,404Playing now
4−8 vs. yesterday
All-time peak
3,404May 2019
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Patch 2.02 Just a small update with some fixes and useful things: -Crew auto assigment feature -Right-click camera panning (edge scrolling disabled) -Assigments order display -Some english localization improvements -Some bug fixes -Some tweaks Crew auto assigment feature: We have added a feature that automatically set assignments to all carriers, technicians and cleaners at the station at the push of a bu… | — | |
| Community | StellarHub 2.0 - RELAUNCH! Dear StellarHub community, At last, version 2.0 is out! Thanks for sticking with us while we prepared this major release. But wait, what does this 2.0 it mean? StellarHub 2.0 is not another game. It is the same old StellarHub, but greatly improved, in all aspects, over 1.0! The first big change is, it is now built over the Godot engine, featuring cutting-edge OpenGL ES 3.0 support. This is real… | — | |
| Community | StellarHub 2.0 - ready to RELAUNCH! We`re almost here! Complete remake of the game took 4 months instead of 2 (as we originally assumed). The new game engine has a lot of advantages, but there are some disadvantages. For example, there may be some problems with videocards that have limited or poorly implemented OpenGL 3.0 support (especially for integrated solutions from ATI). Minimal system requirements also increased slightly.… | — | |
| Community | Global Update 1.1 - Progress report 3 Dear friends, As I wrote earlier, we are a little late with the release of the update. Since the game had to be completely remade, testing the game mechanics took a lot longer than I thought. At the moment everything works fine, but the gameplay itself is a bit ... hardcore. We are working on the difficulty settings to play was more comfortable. What we need to do: -savegames testing -balancing… | — | |
| Community | Global Update 1.1 - Progress report 2 Dear friends, As we said earlier, we get out of the schedule (2 months). We have a real chance to finish everything by the end of June. Thank you for your patience. New feature that we just added to the game: -Contracts. These are the goals that the player must reach to complete the current mission. Collect resources, obtain scientific data etc. What we need to do: -Main menu/Mission selector/O… | — | |
| Community | Global Update 1.1 - Progress Report Dear friends, Just want to inform you that the work on the global update is coming to an end. There is still a lot of work here and it seems that we are lagging behind the schedule (as we originally said - 2 months). Here is list of changes already implemented: -New game engine (OpenGL 3.0) No more old crashes and strange critical bugs. -Full UI redesign (most of controls now is more clear and… | — | |
| Community | Global update 1.1 - work in progress Dear friends, Sorry for long delay. We have finally started work on a global update of our game. What does it mean? -New game engine (OpenGL-based) -No more crashes -No any compatability issues -Localization bugfixes -Greatly improved perfomance -Any resolution support, vsync support -Full UI redesign -UI improvements (zoom system, detailed free game options etc.) -Strong gameplay changes (full… | — | |
| Community | Patch 1.03 -German localization (BIG thanks to Klaus Weichel (Klaus aka Oberst Klink) and Alex -Free game extended starting options | — | |
| Game update | Patch 1.02 1. Finished english corrections (thanks again to Colonel Cadaver) 2. Genius achievement issue - FIXED 3. UI Controls offset issue - FIXED 4. Accident elimination bugs (no oxygen/no energy) - FIXED 5. Some character generation tweaks/corrections 6. Some balance tweaks/corrections 7. Buy all/Sell all button - ADDED 8. Oxygen harvesting micromanagement issue (Extraction of excess oxygen) - FIXED 9… | — | |
| Game update | Patch 1.01 1. English corrections (thanks to Colonel Cadaver) 2. 3440x1440 resolution error - FIXED 3. Bug with alert window in Main Menu - FIXED 4. Bug with resources reset when saving - FIXED (note: old savegames NOT works) 5. Crash while exit to Main Menu (rare) - FIXED 6. Medics now have immunity to diseases 7. Random map generator - resource amount selection added 8. Some tutorial bugfixes 9. Some ac… | — | |
| Community | Game is released! v.1.0 Dear players, We sincerely hope that our game will give you a lot of fun. We have been developing the game for a year and we must say that it was not easy. But we like to make games and do it just for you. Casualogic team | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.